univoice
libplanet
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univoice | libplanet | |
---|---|---|
2 | 2 | |
325 | 495 | |
- | 0.6% | |
3.0 | 9.8 | |
16 days ago | 5 days ago | |
C# | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
univoice
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Godot and using external C# libraries (like Univoice for unity) where there are functional gaps
Opportunity?: Noted solutions via C# libraries (for unity admitedly...) that was "thinking" could reference. e.g. GitHub - adrenak/univoice: Voice chat/VoIP solution for unity.
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Best VR Framework for Metaverse Compatible Across Headsets?
Building it is gonna be hard so look for plugins and in Godot it is gonna be hard to find. https://github.com/adrenak/univoice here is a unity version. I don't know the scope of the ideas. From what you have me. None of them are that difficult at a superficial level, a prototype can be easy enough. What makes it hard is open source with little to no community. The all platforms requirement is basically impossible without an immense amount of low level programming. This becomes increasingly more difficult without unity or unreal. If you must have this look deeply into OpenXR controls. My suggestion is to make a prototype in unity so you can really build out your idea and if you're going the NFT marketplace route, try to secure funding with the prototype.
libplanet
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Ubisoft-backed Blockchain RPG Lets Players ‘Fork’ the Game - Decrypt
What elements of the game are stored on the blockchain? Is gameplay itself on the blockchain, all items, only certain items, spells, potions? Everything is stored on the blockchain. We've been working on a new blockchain engine to make this as easy as possible: https://github.com/planetarium/libplanet.
- planetarium/libplanet: .NET Library for Serverless Multiplayer Game
What are some alternatives?
airpeer - A WebRTC based networking plugin for Unity
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.
buildtool - A powerful automation tool for quickly and easily generating builds with Unity.
Plugin.AudioRecorder - Audio Recorder plugin for Xamarin and Windows
Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer
Twilio-csharp - Twilio C#/.NET Helper Library for .NET6+.
NineChronicles - Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.
godot-voip - godot-voip is a Godot Engine addon which makes it very easy to setup a real-time voice-chat system in your Godot game. This addon also includes a demo project.
Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
Dissonance - Unity Voice Chat Asset
Medicine - Code-driven component injection toolkit for Unity.