Godot and using external C# libraries (like Univoice for unity) where there are functional gaps

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • godot-voip

    godot-voip is a Godot Engine addon which makes it very easy to setup a real-time voice-chat system in your Godot game. This addon also includes a demo project.

  • Issue: VOIP solution GitHub - ikbencasdoei/godot-voip is not functional for Godot 4 (and the multiplayer functionality in 4 is what am looking for).

  • univoice

    Voice chat/VoIP solution for unity.

  • Opportunity?: Noted solutions via C# libraries (for unity admitedly...) that was "thinking" could reference. e.g. GitHub - adrenak/univoice: Voice chat/VoIP solution for unity.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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