unity-toolbar-extender
NaughtyAttributes
unity-toolbar-extender | NaughtyAttributes | |
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4 | 36 | |
1,506 | 4,274 | |
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0.0 | 0.0 | |
5 months ago | 6 months ago | |
C# | C# | |
MIT License | MIT License |
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unity-toolbar-extender
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How do you switch scenes easily in editor mode?
You need this: :) https://github.com/marijnz/unity-toolbar-extender
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
Here's some code to add your own buttons to the toolbar, on the left or right of the play button. Amazing for accessing stuff like the Addressable window with the click of a button.
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I just found out about this amazing Unity Toolbar Extension. I wonder if there is another tool like this?
The Github Link for people that need it
NaughtyAttributes
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How do you implement static string, I use it like this but im not sure if it's a good way
NaughtyAttributes is a free plugin that allows you to do so. By using attributes you can make your fields a lot easier to manage. For example [Tag] is an attribute that allows your string to be directly linked to the corresponding tag.
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How do you handle the constant null checking?
In Unity, you could use NaughtyAttributes and then use the [Required] attribute to indicate that a value is mandatory.
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
NaughtyAttributes https://github.com/dbrizov/NaughtyAttributes is amazing for quickly and easily customizing script inspectors without having to resort to a full custom inspector GUI
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how can I make this button?
Naughty Attributes is your friend
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It's staggering how online resources don't even come close to teaching you what you learn from a production environment
It's a professional team of ~15. Being able to customize the display of data within the Inspector makes it much easier for less technical team members to tune and create.
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What are your favorite productivity tools? Especially lesser-known or free ones?
I personally love Naughty Attributes: https://github.com/dbrizov/NaughtyAttributes which makes it easy to add inspector buttons to functions.
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Call a Method via Button in the Inspector
I went and looked for the open source version I mentioned - https://github.com/dbrizov/NaughtyAttributes
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Share the tools you use for game design, coding and narrative
For Unity, I strongly recommend something like NaughtyAttributes to help expose your data in the Inspector with better widgets and validation. (There are paid alternatives too. Odin might accomplish a lot of the same?)
- Is there custom editors or editor tools you can't do without?
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Is it possible to toggle a field serialization on bool value? (true=serialize, false= deserialize)
There's also free alternatives like naughty attributes which has a HideIf attribute too
What are some alternatives?
MyBox - MyBox is a set of attributes, tools and extensions for Unity
UnitySerializedDictionary - Serialized and drawed in editor Dictionary
Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools
dear-imgui-unity - Unity package for Dear ImGui
Mathfs - Expanded Math Functionality for Unity
Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
unity-card-play
Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.
Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Unity-SerializableDictionary - Serializable dictionary class for Unity
MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.