unity-support-textures-generators
unity-samples
unity-support-textures-generators | unity-samples | |
---|---|---|
2 | 2 | |
21 | 9 | |
- | - | |
1.8 | 0.0 | |
about 2 years ago | about 2 years ago | |
C# | C# | |
MIT License | MIT License |
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unity-support-textures-generators
unity-samples
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If you have code that you've used on multiple Unity or C# projects, add it to this Github Repo!
If you don't have a script (or scripts), but would still like to share an idea or help out, create or respond to some of our issues on Github. They're here if you don't know where to find them.
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If you have code that you've used on multiple Unity projects, add it to this Github Repo!
I've been working on this GitHub repository for a little while now. It's a collection of unity scripts that are designed to be used in production and contain a ton of documentation. The whole idea is that they aren't asset store scripts because they're free and they aren't unity's own because unity hasn't gotten around to implementing them yet. So, there's an awkward grey area that I really think that these scripts can thrive.
What are some alternatives?
Depiction-Engine-Unity - Versatile engine to create and stream large 3D worlds for game or geospatial applications
creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!
clay - A clay shader made in Unity 3D's ShaderGraph.
Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
Unity-Simplex-Noise - a compact and functional system for generating complex simplex noise layers for procedural generation
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity