unity-renderer VS NodeGraphProcessor

Compare unity-renderer vs NodeGraphProcessor and see what are their differences.

unity-renderer

Unity implementation of Decentraland Client (by decentraland)

NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6 (by alelievr)
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unity-renderer NodeGraphProcessor
15 7
135 2,094
0.7% -
9.6 0.0
1 day ago about 1 year ago
C# C#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-renderer

Posts with mentions or reviews of unity-renderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-19.

NodeGraphProcessor

Posts with mentions or reviews of NodeGraphProcessor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-24.

What are some alternatives?

When comparing unity-renderer and NodeGraphProcessor you can also consider the following projects:

AutoLOD - Automatic LOD generation + scene optimization

xNode - Unity Node Editor: Lets you view and edit node graphs inside Unity

grab-objects-advanced - Demonstrates how you can grab and move an object with physics.

NodeBasedDialogueSystem - Node Based Dialogue System for Unity

Awesome-Repository - A collection of links to examples and tutorials to help you get started building Decentraland scenes and other content.

UnityGeometryGraph - Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes