unitdc-rs VS FsFrink

Compare unitdc-rs vs FsFrink and see what are their differences.

unitdc-rs

A dc-like arbitrary precision quantity calculator. (by eternal-flame-AD)

FsFrink

An effort to bring frinklang.org UoMs into F# ecosystem (by avestura)
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unitdc-rs FsFrink
2 1
4 4
- -
6.2 10.0
9 months ago almost 5 years ago
Rust F#
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unitdc-rs

Posts with mentions or reviews of unitdc-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-03.

FsFrink

Posts with mentions or reviews of FsFrink. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-03.
  • Frink is a programming language designed to make physical calculations simple
    6 projects | news.ycombinator.com | 3 Nov 2023
    I came across this repo where someone actually took the time to convert Frink's unit data to F# (which also supports units of measure) and I got to wondering if Frink's inspired it.

    https://github.com/avestura/FsFrink

    BTW, I'd love to see more mainstream languages consider features like units of measure. I understand the tech-debt it would likely-incur, but I think it would be a fun mental exercise to really go through the different languages and ask how one might add units of measure.

    For example, in F#, the units are erased when they're compiled, so there is no runtime support for units. But I could imagine a dynamic/weaker typed language implementing it with runtime support where units are implemented like atomic symbols that are paired with numbers. Maybe each compound unit could be represented with a unique symbol that's created at runtime.

    Personally, I don't think languages explore enough with interesting literals. Combining units with non-numeric types like strings might make interpolation a little more interesting.

What are some alternatives?

When comparing unitdc-rs and FsFrink you can also consider the following projects:

dimensioned - Compile-time dimensional analysis for various unit systems using Rust's type system.

units - The home of the units Haskell package

rink-rs - Unit conversion tool and library written in rust