unicodetiles.js
terminus
unicodetiles.js | terminus | |
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2 | 3 | |
155 | 10 | |
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0.0 | 0.0 | |
over 5 years ago | almost 3 years ago | |
JavaScript | Lua | |
- | MIT License |
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unicodetiles.js
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Sharing Saturday #369
This week I've been migrating my game's graphics from simple HTML manipulation, which was slow, to manually drawing on the HTML5 Canvas, which also turned out to be slow. And then testing out web rendering libraries such as PixiJS and WGLT (WebGL Terminal). Some such simple WebGL library feels like the way to go. I've still to try out Fastiles (by Ondras, the Rot.js author) and the older UnicodeTiles.js.
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Web roguelike in to the tune of DND.EXE
https://github.com/tapio/unicodetiles.js is a very good library. Does both ASCII and tiles, doesn't use any framework so is as fast as they come, can switch between DOM/canvas/webgl.
terminus
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Sharing Saturday #369
Current Milestone: 3 - Characters and Bestiary 0% Completed (+0%)
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Sharing Saturday #368
Terminus | Github | Devlog
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Sharing Saturday #362
Terminus (Working Title) | Github | Devlog | Latest Screenshot
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