umbrella
webhl
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umbrella | webhl | |
---|---|---|
4 | 1 | |
3,213 | 44 | |
1.5% | - | |
9.9 | 3.9 | |
4 days ago | 2 months ago | |
TypeScript | TypeScript | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
umbrella
- I made a typescript library similar to Immer but ~20 times faster and with zero-runtime freezing
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Image from my current generative art project "Harmonium"
OP here. This project is implemented in Typescript and Svelte, with support from the thi.ng libraries.
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Ask HN: What was the biggest contributor to your happiness in the past year?
This a is a really wide field. Basically its starts with one of the standard algorithms, like and l-system, a voronoi diagram, or simple combination of sin and cos to draw shapes. Have a look at thi-ng[1], just as example for a library that has implemented a lot of this kind of algorithms. The next step in my process is to think about how to destroy this forms as most of them are used a lot in this field and become boring. Using perlin noise as input to arguments of the algorithms is one way to do this. The other part is to make most all of the input variables easily changeable as most of the time the whole process is like writing the program and then spend a lot of time adapt the parameters until you get some interesting output. So in the end I have a small Svelte app, using Svelte only cause the data binding for the inputs so simple, which has tons of sliders that renders an SVG that can be saved in the end.
[1]https://github.com/thi-ng/umbrella
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Timeflake: 128-bit, roughly-ordered, URL-safe UUIDs
@thi.ng/ksuid https://github.com/thi-ng/umbrella/tree/develop/packages/ksu...
webhl
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[OC] I made a website you can view GoldSrc maps and demos in
Source code: https://github.com/x8BitRain/webhl
What are some alternatives?
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harp.gl - 3D web map rendering engine written in TypeScript using three.js
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LayaAir - LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
client-zip - A client-side streaming ZIP generator
tfjs - A WebGL accelerated JavaScript library for training and deploying ML models.
timeflake - Timeflake is a 128-bit, roughly-ordered, URL-safe UUID.
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
julia - The Julia Programming Language
hlviewer.js - Half-Life in WebGL