uinput-mapper
Maps input devices to (multiple) other (virtually, created) input devices. Supports cloning input devices and sharing them over the network. Very useful for applications and games that do not support certain input devices (like gamepads) (by MerlijnWajer)
netevent
Input-Event device cloning utility. Use it together with ssh/netcat/... to share input devices among different machines. (by Blub)
uinput-mapper | netevent | |
---|---|---|
1 | 8 | |
71 | 138 | |
- | - | |
10.0 | 2.6 | |
almost 9 years ago | about 1 year ago | |
Python | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
uinput-mapper
Posts with mentions or reviews of uinput-mapper.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-01.
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HOWTO: connecting a RPi based arcade joystick via WiFi
I have a Deck since Monday and start to tinker with it. I also have Picade Console from Pimonori which is basically a RaspberryPi Hat with nice buttons, a joystick and a cool case. The problem is that it's not a controller proper but rather a full-on console, namely you plug it to your TV and play. To make it work as-is with the SteamDeck I had to use a little trick : redirecting input events, e.g keypress, from one device to the other. There are multiple solutions for that e.g uinput-mapper https://github.com/MerlijnWajer/uinput-mapper , potentially barrier, a software KVM https://github.com/debauchee/barrier but I decide to stick to a minimalist solution, netevent https://github.com/Blub/netevent that just brings input events from one device to another over e.g ssh.
netevent
Posts with mentions or reviews of netevent.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-24.
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PowerToys Release 0.70 with Mouse Without Borders and PowerToys Peek
The link has a typo, you probably meant https://github.com/Blub/netevent
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How to install Barrier?
Can't recall if I tried barrier on the PP or PPPro but just in case, if you truly get stuck (and because I don't think barrier works so well in CLI) you might want to check https://github.com/Blub/netevent
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HOWTO: connecting a RPi based arcade joystick via WiFi
I have a Deck since Monday and start to tinker with it. I also have Picade Console from Pimonori which is basically a RaspberryPi Hat with nice buttons, a joystick and a cool case. The problem is that it's not a controller proper but rather a full-on console, namely you plug it to your TV and play. To make it work as-is with the SteamDeck I had to use a little trick : redirecting input events, e.g keypress, from one device to the other. There are multiple solutions for that e.g uinput-mapper https://github.com/MerlijnWajer/uinput-mapper , potentially barrier, a software KVM https://github.com/debauchee/barrier but I decide to stick to a minimalist solution, netevent https://github.com/Blub/netevent that just brings input events from one device to another over e.g ssh.
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Using a Picade as wireless controller
build https://github.com/Blub/netevent on the Deck (connect via ssh, allow for system write, update packages, install build essentials and libc librairies, build),
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Searching packages via filename, e.g getopt.h would return glibc
Hi, I'm trying to build https://github.com/Blub/netevent and missing headers, e.g getopt.h that I found thanks to Debian filename search https://www.debian.org/distrib/packages#search_contents but somehow I fail to find the equivalent for Arch or AUR. Is it possible and if so how?
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getopt.h missing while trying to build netevent on SteamOS (Arch based)
Hi, I'm trying to build https://github.com/Blub/netevent after successfully doing so on Ubuntu and Raspbian devices, thus insuring the idea (connecting a PiCade to another computer as arcade input) works.
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Hacking my ReMarkable tablet into a live presentation tool
Awesome project. Lovely to see something like this come together so quickly!
The core architecture is to ssh in to the machine, and forward Linux /dev/input* events to a python app that re-emits websocket events.
This makes me think a little bit of netevent[1], which is a small utility for forwarding/cloning input events, usually used with ssh to forward between machines. It would allow for the remarkable to act as just another generic input for a presentation laptop, for example. One might be able to then use Gromit-MPX[2] or DrawOnYourScreen to turn that forwarded input into on-screen drawing.
[1] https://github.com/Blub/netevent
[2] https://news.ycombinator.com/item?id=27263037
- Barrier – Cross Platform Open Source KVM
What are some alternatives?
When comparing uinput-mapper and netevent you can also consider the following projects:
barrier - Open-source KVM software
PowerToys - Windows system utilities to maximize productivity
input-leap - Open-source KVM software