uhtml
hyperscript
Our great sponsors
uhtml | hyperscript | |
---|---|---|
14 | 24 | |
841 | 2,589 | |
- | 0.0% | |
9.0 | 0.0 | |
10 days ago | almost 3 years ago | |
HTML | HTML | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
uhtml
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Svelte frontend vs HTMX and hyperscript
I have to say that I am an extremist minimalist, so I use a nano-framework I developed for the frontend, with uhtml (https://github.com/WebReflection/uhtml) and some JavaScript libraries to help.
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Xeito - A framework for building web applications
One of the main decisions I had to make early on was template handling, there are many approaches out there and of course, with React being the king, I first tried implementing a VirtualDOM complete with JSX support and whatnot... well that didn't really worked for what I was trying to achieve, so I moved into Tagged Template Literals (through µhtml) and tried to stick to standards as much as possible by building on top of the Custom Elements API.
- Anyone have multiple language syntax highlighting with treesitter working?
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New Web Component Framework!
FAST rendering thanks to µhtml
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Ardi: Welcome to the Weightless Web
Challenge: With declarative rendering, oftentimes entire DOM trees are re-painted because of simple prop or state changes that could have been handled faster by imperative DOM manipulation. I wanted a framework that, like Lit, only updated content or attributes that had changed instead of re-painting entire DOM elements and trees. Solution: I chose µhtml for the default templating system because it accomplishes this goal and other advanced templating features in a tiny bundle size. To make rendering even faster and smoother, I throttled uhtml's rendering using requestAnimationFrame.
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Ask HN: What happened to vanilla HTML/CSS/JS development?
> There are lighter-weight shadow dom frameworks out there (than Vue/React/Angular) so why would you want to write one yourself?
You can even avoid a shadow DOM entirely:
https://github.com/WebReflection/domdiff
https://github.com/WebReflection/uhtml
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I don't miss React: a story about using the platform
My next goal would be to discard snabbdom (and virtualdom) and use custom elements. For that I'm evaluating a library like https://github.com/WebReflection/uhtml and all it's ecosystem of utility
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It's been 5 years since I've done Frontend work, getting back in the game
Yep ditched React since 2015, it's still the same mess today. They all not trying to encourage interoperability, and comes with their own build .. seriously? Frontend should be just libs! Use https://github.com/WebReflection/uhtml or lit-html where things should be highly dynamic.
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Can I just jump into React if I already know the fundamentals of JS/HTML/CSS?
If it's for getting into job market, go for React. If it's for learning declarative ui, build cool stuff real quick without tooling, go with lit-html or bravely go with https://github.com/WebReflection/uhtml (it's more simple than anything else, yet powerful)
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Hooks Considered Harmful
A tiny dom lib like https://github.com/WebReflection/uhtml is more than enough for very complicated UI, with understanding how events work, will be able to implement very thin state management on top. With game programming styled manual render() call here and there as needed, pretty neat.
hyperscript
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Ludic: New framework for Python with seamless Htmx support
* https://github.com/hyperhype/hyperscript
There is also a working integration with Django that enables the use of neat-html as a template backend, however it isn't up on GitHub yet.
I find the space of HTML generation libraries which can leverage the power of Python, really interesting.
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Intro to Hyperscript: Rethinking JavaScript
Does anyone else get this confused with https://github.com/hyperhype/hyperscript ?
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DOM to JSON and back
This works like Reactʼs createElement function. Or a library such as hyperscript. Sure, weʼd prefer JSX for its much reduced cognitive load. But our alternative here is the DOM methods such as createElement. Unless we want to load up a bulky library such as React, that is.
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Experimenting with html in object form. How cursed is this?
Consider looking at hyperscript, which is a plain-javascript library for constructing html nodes (NOT a transpiler). Similar to what you have here, but way nicer
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What is the state of the art for creating domain-specific languages (DSLs) with Rust?
In fairness, there's a lot of overlap between embedded DSLs and libraries — a library like Hyperscript for generating HTML in JavaScript is in many ways a DSL, but it's also just a bunch of functions that are easy to put together in a particular way. But this is often good enough!
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Ask HN: What happened to vanilla HTML/CSS/JS development?
Hyperscript (https://github.com/hyperhype/hyperscript) is actually quite nice when you get used to it, and I actually prefer it over JSX. Pair it with something like microh[0], and it gets even better.
[0] https://github.com/fuzetsu/microh
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_hyperscript – a small scripting language for the web
The naming of this project clashes horribly with https://github.com/hyperhype/hyperscript. It's not like it's in a different ecosystem or something. It is a web project that is guaranteed to cause confusion.
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My thoughts on Mithril.js
With Mithril.js, you generate HTML using a hyperscript dialect like this:
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Show HN: A simple Wordle clone in 60 lines, using Hyperscript
I'm confused. Hyperscript is supposed to be an alternative way to writing JSX.
Hyperscript.org doesn't seem to be related to this at all?
https://github.com/hyperhype/hyperscript
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Hyperscript - the hidden language of React
The reason is dead simple. It's exported as h because it's a hypescript function. So what exactly is hypescript?
What are some alternatives?
lit - Lit is a simple library for building fast, lightweight web components.
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
solid - A declarative, efficient, and flexible JavaScript library for building user interfaces.
gomponents - View components in pure Go, that render to HTML 5.
Alpine
developer.chrome.com - The frontend, backend, and content source code for developer.chrome.com
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
prehistoric-simulation - Simulator in browser
reagent - A minimalistic ClojureScript interface to React.js
inferno - :fire: An extremely fast, React-like JavaScript library for building modern user interfaces
window.fetch polyfill - A window.fetch JavaScript polyfill.