uemacs
nw.js
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
uemacs
-
A nano like text editor built with pure C
Neat, I am a fan of minimalist text editors. There is also uEmacs: https://github.com/torvalds/uemacs
- Linus UEmacs
-
How many years have you been using Emacs?
maybe you're talking about the uEmacs Linus Torvalds still uses today? it's still maintained by him to fit his needs: https://github.com/torvalds/uemacs
-
Glory to Vim!
u/DellOptiplexFan Ironic, since the literal creator of Linux uses a fork of microemacs https://github.com/torvalds/uemacs
-
what terminal editor was intended to replace emacs in macOS with emacs bindings?
Torvalds's Emacs is nice. https://github.com/torvalds/uemacs
-
I just learned that new Macs don't come with Emacs preinstalled
Looks like he uses a thing called uEmacs.
-
Setting up a fundraiser for multi-threaded Emacs, any thoughts on this?
Why don't you ask Linus? Or even better, read his motivation in his fork of microemacs (not GNU Emacs).
-
Sunsetting Atom Text Editor
He doesn't. Linus uses MicroEMACS [0], which is an entirely different editor that uses emacs bindings.
It's not the lisp machine that incidentally happens to edit code that GNU Emacs is.
Or, as he puts it [1]:
> I use this abomination called "micro-emacs", which has absolutely nothing to do with GNU emacs except that some of the key bindings are similar.
[0]: https://github.com/torvalds/uemacs
- Starting emacs without any Elisp and only the C-core?
-
Linus thinks emacs is terrible
Then on the other hand he has his own fork of µEmacs: https://github.com/torvalds/uemacs
nw.js
-
Linux 6.9 Set to Drop the Old NTFS File-System Driver
> FUSE drivers are slow, but "wildly slow" is an overstatement.
I can confirm this, I've played RPGMaker M{V,Z} games natively by swapping out the copy of NWJS¹ it shipped with and running it through a CIOPFS² mount.
1: https://nwjs.io/
2: https://www.brain-dump.org/projects/ciopfs/ / https://github.com/martanne/ciopfs
-
How to play this on a Chromebook through Linux Itch.io
Go to this page to download NW.js https://nwjs.io/.
-
Win 7 no longer supported?? Please no!
(Step 7 will not be necessary once https://github.com/nwjs/nw.js/issues/5769 is completed)
-
Linux nw.js version of my game very slow, anyone knows a solution to this?
The support for WebGL in NW.js on Linux has been broken since NW.js 0.72.0: https://github.com/nwjs/nw.js/issues/8043
-
What would be the current recommended way to publishing an html5 game on steam?
In addition to the other options here you could look at nw.js
-
Console Commands, Kill Count And Saving System
I don't think you can access it by default, but crosscode runs on [nw.js](https://nwjs.io). I know there is a way to get the chromium devtools to open, but I haven't been able to.
-
DuckieTV not launching
or browse the NWJS home page at https://nwjs.io/
- Notestation mac os client or trojan?
-
[AskJS] Are there any Electron alternatives that uses less recourses?
If windows is your target, you can use .hta If Ubuntu is your target, you can use GJS If Mac is your target - well you are going to use something like QT if you need total control or nwjs.io
-
Running Node Apps on BrightSign Devices
BrightSign has pretty good docs that explain this. There are a ton of similarities to running NW.js, so it might make sense to check that out as well (https://nwjs.io/). DM me if you have more questions. My team and I have built a few Node applications for BrightSign players.
What are some alternatives?
GNU Emacs - Mirror of GNU Emacs
betaflight-configurator - Cross platform configuration tool for the Betaflight firmware
micro-editor - A modern and intuitive terminal-based text editor
neutralinojs - Portable and lightweight cross-platform desktop application development framework
chibicc - A small C compiler
nodegui - A library for building cross-platform native desktop applications with Node.js and CSS 🚀. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
Co-dfns - High-performance, Reliable, and Parallel APL
user-agent-desktop - Ghostery Desktop Browser
quickjs - Public repository of the QuickJS Javascript Engine.
greenworks - a node.js plugin to integrate nw.js/electron games with steamworks
nano-ycmd - Modded GNU Nano using ycmd code completion and IntelliSense. The ycmd code completion support for nano is found in the ymcd-code-completion branch.
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller