ucw-hello-world VS jak-project

Compare ucw-hello-world vs jak-project and see what are their differences.

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ucw-hello-world jak-project
3 91
0 2,659
- 0.6%
0.0 9.6
almost 3 years ago 1 day ago
Common Lisp Common Lisp
- ISC License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ucw-hello-world

Posts with mentions or reviews of ucw-hello-world. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-26.
  • Portable websockets for Common Lisp using usocket.
    2 projects | /r/u_JuanitoJons | 26 May 2021
  • Lisp web framework
    3 projects | /r/Common_Lisp | 30 Mar 2021
    your https://github.com/juan-reynoso/ucw-hello-world doesn't have a readme. What does this example do??? What makes UCW stand apart? (I read it's based on continuations, like the first Weblocks version but unlike the Reblocks fork by 40ants, and so that it enables to program "states" across different pages very easily (correct?). how do I start the example? (it turns out the 3 instructions are in your blog post) (your blog post does not have code formatting)

jak-project

Posts with mentions or reviews of jak-project. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-29.

What are some alternatives?

When comparing ucw-hello-world and jak-project you can also consider the following projects:

zelda1-disassembly - A complete disassembly of The Legend of Zelda

alloy - A new user interface protocol and toolkit implementation

pokered - Disassembly of Pokémon Red/Blue

devilutionX - Diablo build for modern operating systems

weblog - a weblog

VAC - Source code of Valve Anti-Cheat obtained from disassembly of compiled modules

sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.

Abuse_1996 - SDL2 port of Abuse by Crack dot Com

Fennel - Lua Lisp Language

re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]

oot - Decompilation of The Legend of Zelda: Ocarina of Time

zork - Source code for a 1977 version of Zork