jak-project
Reviving the language that brought us the Jak & Daxter Series (by open-goal)
oot
Decompilation of The Legend of Zelda: Ocarina of Time (by zeldaret)
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jak-project | oot | |
---|---|---|
91 | 57 | |
2,654 | 4,401 | |
0.8% | 1.3% | |
9.6 | 9.5 | |
5 days ago | 4 days ago | |
Common Lisp | C | |
ISC License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jak-project
Posts with mentions or reviews of jak-project.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-29.
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Jak & Daxter PC fanmade port runs like a dream (and also natively) on the Deck
Github page
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How many of y'all retro game or emulate old titles?
If you want to try jak and daxter, try this first before emulating https://github.com/open-goal/jak-project
- Playing to 100% complete the original Jak and Daxter. Ps2, on crt tv, composite av. The way it was meant to be. Nothing beats authenticity
- It kinda feels like pay to cheat now
- Playing (Jak and Daxter) on pc, I wish they would make a new game in the series.
- Bundle vs Individual games
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Jak and Daxter
- Jak and Daxter: The Precursor Legacy now runs natively on PC at 4k and 60 fps by using the fanmade OpenGOAL launcher.
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
- Any Updates on Jak 2 for OpenGOAL?
oot
Posts with mentions or reviews of oot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-04.
- Can anyone get Zelda Majoras Mask and Ocarina of Time working on Garlic OS?
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Other decomps like SM64Decomp
https://github.com/zeldaret/oot 100% Ocarina of Time is fully decomped, surprised we haven't seen any developments on Mario here. Also liboot is possible.
- Anyone know of any resources that explain decompiling and how its done?
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Why is Rosetta 2 fast?
Here's the page from the Zelda "Reverse Engineer" GitHub wiki: https://github.com/zeldaret/oot/wiki/Getting-Started
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Please stop asking if MWII will be cracked
well it is possible to crack a game without the source. in fact, it's possible to decompile source from the binary itself. This has been done with Mario64 and ocarina of time.
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I want to make a Zelda OOT hack but I'm just too noob.
That being said, there is a lot of documentation out there on Ocarina of Time specifically. There's even a work-in-progress decompilation. You're going to have to learn a lot to get to the level where you can do the stuff you're wanting to do, but that's part of why you have to try to start smaller. You can even work on Ocarina of Time still, but start by picking a concrete goal and trying to hack it into the game. Build a tool from scratch that replaces text in the game, for example.
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Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
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Having issues with the Wii Virtual Console version of SM64, parts of the ground are not rendering correctly. What can I do to fix this?
That said, I did my research before talking about source ports made from restoring the (nearly) original code using the compiled data and symbols). That's how SM64 and OoT (as well as other Zeldas in progress) were/are decompiled.
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[OoT] Did you know that Ocarina of Time has some hilarious piracy measures? If the N64 detects your game is pirated, Zelda abandons you in the escape from Ganon's castle, and has ridiculous hair when she reveals herself as Sheik
I've watched the video and I'm still convinced it provides false information. What is my source? The official OoT decompilation project: https://github.com/zeldaret/oot
- First game beat on my RP2+, Ocarina of Time!! (sorry for poo lighting, it's storming and I have the lamp dimmed for the vibes)
What are some alternatives?
When comparing jak-project and oot you can also consider the following projects:
zelda1-disassembly - A complete disassembly of The Legend of Zelda
sm64-vita - A port of https://www.github.com/sm64-port/sm64-port for the PS Vita
alloy - A new user interface protocol and toolkit implementation
Vita-Nearest-Neighbour - Plugin that makes blurry textures sharper by changing scaling algorithm
pokered - Disassembly of Pokémon Red/Blue
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
devilutionX - Diablo build for modern operating systems
citra - A Nintendo 3DS Emulator
weblog - a weblog
SDL - DEPRECATED: Official development moved to GitHub
VAC - Source code of Valve Anti-Cheat obtained from disassembly of compiled modules
project64 - N64 Emulator