typeit
three.js
typeit | three.js | |
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18 | 449 | |
3,015 | 98,873 | |
- | - | |
4.0 | 9.9 | |
29 days ago | 7 days ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
typeit
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Impressive performance gains in moving TypeIt from Gatsby to Astro
- the overall performance score jumped by 12 points.
All of this was achieved by sticking with the same overall design and layout. It was really due to getting away from a heavy, React-based static site generator.
If you’re working with a similar type of site and looking to upgrade, rebuild, or migrate, I highly recommend Astro and its Starlight theme. I’ll be using it probably exclusively moving forward.
See the TypeIt site here:
https://typeitjs.com
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Making my Library Open Source but paid for corporates
I don’t know if you can restrict its usage in that way (wouldn’t that no longer make it open source), but you can charge for commercial usage while keeping the source open. I do this with TypeIt under a GPLv3 license: https://github.com/alexmacarthur/typeit/blob/master/LICENSE
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Tools for simulating Code Typing?
Something like TypeIt would work but I need Code Highlighting too.
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Ask HN: Tools for Code Typing Simulation?
I'm looking for a tool that could mimic Code Typing but do it smoothly. I need it for recording tutorials but I don't want to record myself typing the code as that is not always smooth and is time consuming.
Something like TypeIt[0] but with Code Highlighting.
This is what I'm talking about: https://youtu.be/U4ogK0MIzqk?t=9
[0] https://github.com/alexmacarthur/typeit
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Striff: A < 600 byte string diffing package.
I'll try to remember to post what I do with it. I'm planning on using it to build out a more interactive tool for generating TypeIt code on typeitjs.com.
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Best practice: typing effect on mobile screen
TypeIt.js exists.
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Just found out about the native TreeWalker object, useful for crawling through lots of nodes.
For a long time, my library TypeIt (https://typeitjs.com) crawled through a bunch of HTML nodes by recursively looping over them, and flattening them out at the end. It's always felt like an arduous, inefficient process. You can peruse through it here (spare me the code review, lol):
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Lighthouse score jumped 8 points just by moving from Google Analytics to Plausible.
A friend brought up Plausible in a conversation a few days ago. I've been looking for an alternative to Google Analytics for quite some time (main concerns are performance, avoiding ad blockers & browsers that block client-side analytics, and UX of the admin). There's a self-hosted option, so I spun it up on a Digital Ocean server (found some great documentation; took maybe ~20 minutes), and wired up one of my sites with it -- typeitjs.com.
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Portfolio Critique — October 2021
Using typeit.js is a really easy way to get the control you need for the typing effect to work well.
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How much money do you make from your website a month?
I don't make money on my personal blog (macarthur.me), but I have used it as a means of driving traffic to one that does. I've been selling TypeIt licenses (https://typeitjs.com) for a few years. Nothing significant in terms of revenue, but ranges from $200-$400 a month -- far more than I initially expected when I created the project as a means of learning JavaScript better.
three.js
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Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
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Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
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Incredible JavaScript Animation Libraries
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
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JavaScript Libraries That You Should Know
7. three.js
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React: A Mess That Shouldn't Exist In Web Development
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
- JPEG XL Is a Stupid Name
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Things you should know before learning Three.js
For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders.
- JavaScript 3D Library
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Why I Personally Decided to Bet on JavaScript
Nonetheless, it offers nearly infinite possibilities. You can code and create anything, from a mobile app with React Native to a desktop application with Electron.js. Furthermore, JavaScript provides excellent frameworks and libraries that can be applied in various approaches, such as React, Three, Vue, Meteor, and Astro.
What are some alternatives?
GreenSock-JS - GSAP (GreenSock Animation Platform), a JavaScript animation library for the modern web
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
striff - Real simple string diffing.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
Masonry - :love_hotel: Cascading grid layout plugin
model-viewer - Easily display interactive 3D models on the web and in AR!
scroll-out - ScrollOut detects changes in scroll for reveal, parallax, and CSS Variable effects!
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
vivid_vector_alphabet - Beautiful Hand Drawn Letters ⭐ A meticulous merger of form and function. Typography Animation Microinteraction -Star it!
A-Frame - :a: Web framework for building virtual reality experiences.
anime.js - JavaScript animation engine
framer/motion - Open source, production-ready animation and gesture library for React