grab VS hask

Compare grab vs hask and see what are their differences.

hask

Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!) (by ekmett)
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grab hask
- -
3 160
- -
2.3 0.0
11 months ago about 3 years ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

grab

Posts with mentions or reviews of grab. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning grab yet.
Tracking mentions began in Dec 2020.

hask

Posts with mentions or reviews of hask. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hask yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing grab and hask you can also consider the following projects:

objective - Purely functional objects

record - Anonymous records

contravariant - Haskell 98 contravariant functors

funflow - Functional workflows

capability - Extensional capabilities and deriving combinators

apecs - a fast, extensible, type driven Haskell ECS framework for games

monad-control - Lift control operations, like exception catching, through monad transformers

exceptions - mtl friendly exceptions

distributed-closure - Serializable closures for distributed programming.

cloud-haskell - This is an umbrella development repository for Cloud Haskell

motor - Type-safe effectful state machines in Haskell

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)