hask
apecs
hask | apecs | |
---|---|---|
- | 4 | |
163 | 388 | |
- | -1.0% | |
0.0 | 7.3 | |
almost 4 years ago | 10 months ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hask
We haven't tracked posts mentioning hask yet.
Tracking mentions began in Dec 2020.
apecs
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I want to make a game in Haskell to surprise my boyfriend, but don’t know where to start.
There's an apecs-gloss tutorial here that is a simple Shmup.
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New Haskell ebook: Learn Haskell by building a blog generator
The apecs paper and associated shoot 'em up game tutorial
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Looking for projects that make heavy use of IntMap which have benchmarks
apecs uses IntMaps all over the place and is benchmarked. They're the most common backing data structure for Components I'd say.
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Unity Patents ECS
Example of ECS that was published on GitHub before this patent was even filed: https://github.com/jonascarpay/apecs.git
What are some alternatives?
funflow - Functional workflows
frpnow
exceptions - mtl friendly exceptions
ImperativeHaskell - Proof that Haskell can look and act like an imperative language.
effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.
record - Anonymous records
cloud-haskell - This is an umbrella development repository for Cloud Haskell
auto - Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto
tardis
transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)
selective - Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically