twine-css-template VS harlowe-audio

Compare twine-css-template vs harlowe-audio and see what are their differences.

twine-css-template

Twine2 is a great tool for beginners to make games, but there aren't customization options out of the box, and the way to use CSS is not well documented. This template is a well-commented basic reset that allows you to make your game look unique without knowing too much about CSS. (by danieltalsky)

harlowe-audio

An audio library for use with the Twine 2 story format Harlowe (v2.x or higher). (by ChapelR)
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twine-css-template harlowe-audio
7 9
27 26
- -
0.0 0.0
over 2 years ago 7 months ago
CSS JavaScript
MIT License The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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twine-css-template

Posts with mentions or reviews of twine-css-template. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-16.

harlowe-audio

Posts with mentions or reviews of harlowe-audio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-04.
  • how to hide the controls sidebar for HAL?
    1 project | /r/twinegames | 17 Jun 2021
    https://twinelab.net/harlowe-audio/#/v2?id=configuration
  • Harlowe Audio Library only working with absolute URLs instead of my Relative URLs?
    1 project | /r/twinegames | 19 May 2021
    Following all the instructions given on the Official HAL Guide I was able to get it working with Absolute URLS. They are placed inside an isolated passage titled "hal.tracks" and work fine. However, for compatibility's sake, I want to use Relative URLS. So currently my sound effects look like this:
  • Java weirdness with HAL?
    2 projects | /r/twinegames | 4 May 2021
    You may want to try copying in the code again, since unless the code you're copying from has an issue (and do make sure it's the latest release from the source), that errors suggests you're missing something causing the brackets not to close. The guide might be of help, if you haven't already followed it.
  • Twine2 Harlowe 3.2.1 Audio/ Sound (how I got it to work on my game)
    1 project | /r/twinegames | 2 Apr 2021
    Harlowe 3.2.1 Harlowe Audio Library (twinelab.net) and Configuration (twinelab.net).
  • How to Pause/Play audio?
    2 projects | /r/twinegames | 30 Mar 2021
    This chunk of the HAL documentationhas some excellent examples of snippets showing pause and play commands for a given track using Harlowe macros. I hope this helps!
  • Harlowe 3.2.1 - Music?
    2 projects | /r/twinegames | 25 Mar 2021
    The Installing HAL in Twine 2 section of the above linked documentation site explains how to add the required JavaScript to the Story JavaScript area of a Twine 2.x application project. It also explains how to add the required CSS to your project's Story Stylesheet area.

What are some alternatives?

When comparing twine-css-template and harlowe-audio you can also consider the following projects:

Bulma - Modern CSS framework based on Flexbox

howler.js - Javascript audio library for the modern web.

animate.css - 🍿 A cross-browser library of CSS animations. As easy to use as an easy thing.

sugarcube-2 - SugarCube is a free (gratis and libre) story format for Twine/Twee.

animate.css - 🍿 A cross-browser library of CSS animations. As easy to use as an easy thing. [Moved to: https://github.com/animate-css/animate.css]

TwineHacker - Chrome\Firefox dev-tools extension: How To Debug(Or Cheat) Twine{SugarCube} Variables

custom-macros-for-sugarcube-2 - A collection of systems and macros for Twine.

harlowe-macro-api - Adds an accessible, simplified framework to Harlowe for creating custom macros in JavaScript.

cycy-wrote-custom-macros - Macros for SugarCube 2.

tweego-setup - A Tweego project boilerplate.

botscripten - A modified Twine engine specifically for chat conversations