ttrpg-map-sketcher
filament
ttrpg-map-sketcher | filament | |
---|---|---|
2 | 66 | |
4 | 14,074 | |
- | 4.2% | |
10.0 | 10.0 | |
over 1 year ago | 6 days ago | |
TypeScript | PHP | |
- | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ttrpg-map-sketcher
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Best D&D map makers for dungeons, cities and worlds
I GM an online TTRPG, and I wanted to replicate the experience of the players drawing the map themselves as they go along. We use Roll20, but didn't find the tools particularly well suited to updating the map in the moment.
So, I had a go at making a little tool that lets you quickly make rough sketches of the map, as well letting you move tokens (for the characters) around. It's not particularly fancy, but it seems to work for us!
https://github.com/mwilliamson/ttrpg-map-sketcher
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Ask HN: What Are You Working on This Year?
An app for quickly and collaboratively drawing maps for tabletop RPGs.
I run a tabletop RPG for some friends over the Internet using Roll20. As a player in other (in-person) games, there have been times where we've collaboratively made a map as we've gone along rather than the GM providing one, and I wanted to be able to provide a similar experience for my players. Since we found Roll20 didn't really work for this use case, I'm cobbling together an app that tries to make the experience as fluid as possible. It's only really intended for my group when I'll be on hand to explain how it works and I'll be the only one deploying it, so the docs are somewhat sparse, but in case anyone is interested:
https://github.com/mwilliamson/ttrpg-map-sketcher
I've also been working on a compiler for the most boring programming language in the world: https://github.com/mwilliamson/clunk
I maintain a library with ports to multiple languages (JavaScript, Python, Java). They have very similar structure, which means doing the same thing in pretty much the same way three times each time I make a change.
The idea I wanted to test with my language is: is it possible to extract a common subset that compiles into reasonably idiomatic code for those target languages? The compiled interfaces should be sensible (i.e. use of the code from the target language should be as good as if written in the target language directly), while implementations can be a little less tidy, but ultimately still readable and easily refactorable if the user ever decides to eject from my language and write everything in the target language(s) instead.
I doubt I'll ever use it in anger, and since it's nowhere near ready for use of any kind there aren't really any docs. In the unlikely event someone is interested, the most illuminating thing to look at would be the very beginnings of the reimplementation of the aforementioned library. Since I use snapshot testing with examples, you can see the source code, generated code and result of running the compiled test suite in one file:
Java: https://github.com/mwilliamson/clunk/blob/main/snapshots/%5B...
filament
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The power of FilamentPHP - EN
FilamentPHP is a full-stack web development tool, also called TALLKit, as it brings together the 4 knights of TALLStack (Tailwind, Alpine.js, Laravel, Livewire).
- FilamentPHP: The feature-rich toolkit fire/supa/pocket/BaaS/base alternative
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Ask HN: Any tools like FilamentPHP but in front end?
I want to know some alternatives that allows me to create the admin panel as robust as https://filamentphp.com, but in frontend world...
- O poder do FilamentPHP
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Shadcn: Beautifully designed components that you can copy-paste into your apps
Depending on your stack, there are quite a few options.
Laravel:
- https://filamentphp.com/
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"Back-end as a Front-end" or How admin dashboards can drive your apps
And then I remembered a piece of tech I stumbled upon a few months prior: Laravel Filament.
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Filament v3.1: CSV Imports, table "query builder", sub-navigation and more
Hey all! We just released v3.1 of Filament. If you haven't heard of it, Filament is an open source UI framework built on top of Laravel, most often used to build admin panels.
- Filament v3 est dispo depuis aujourd'hui
What are some alternatives?
CoC7-FoundryVTT - An unofficial implementation of the Call of Cthulhu 7th Edition game system for Foundry Virtual Tabletop
nova - Nova is a relational query layer over MongoDB node drivers
zfsbootmenu - ZFS Bootloader for root-on-ZFS systems with support for snapshots and native full disk encryption
platform - Orchid is a @laravel package that allows for rapid application development of back-office applications, admin/user panels, and dashboards.
dungeon-revealer - A web app for tabletop gaming to allow the game master to reveal areas of the game map to players, roll dice and take notes.
nova - Read and write to L1 with minimal latency and no trust tradeoffs.
FluidFramework - Library for building distributed, real-time collaborative web applications
livewire-tabs - Livewire component that provides you with a tabs that supports multiple tabs form while maintaining state.
CoreUI-Vue - Open source admin template based on Bootstrap 5 and Vue 3
CRUD - Build custom admin panels. Fast!
modal - Livewire component that provides you with a modal that supports multiple child modals while maintaining state.
laravel-admin - Build a full-featured administrative interface in ten minutes