ttrpg-map-sketcher
CoC7-FoundryVTT
ttrpg-map-sketcher | CoC7-FoundryVTT | |
---|---|---|
2 | 125 | |
4 | 109 | |
- | 0.9% | |
10.0 | 9.3 | |
over 1 year ago | 6 days ago | |
TypeScript | JavaScript | |
- | GNU General Public License v3.0 only |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ttrpg-map-sketcher
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Best D&D map makers for dungeons, cities and worlds
I GM an online TTRPG, and I wanted to replicate the experience of the players drawing the map themselves as they go along. We use Roll20, but didn't find the tools particularly well suited to updating the map in the moment.
So, I had a go at making a little tool that lets you quickly make rough sketches of the map, as well letting you move tokens (for the characters) around. It's not particularly fancy, but it seems to work for us!
https://github.com/mwilliamson/ttrpg-map-sketcher
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Ask HN: What Are You Working on This Year?
An app for quickly and collaboratively drawing maps for tabletop RPGs.
I run a tabletop RPG for some friends over the Internet using Roll20. As a player in other (in-person) games, there have been times where we've collaboratively made a map as we've gone along rather than the GM providing one, and I wanted to be able to provide a similar experience for my players. Since we found Roll20 didn't really work for this use case, I'm cobbling together an app that tries to make the experience as fluid as possible. It's only really intended for my group when I'll be on hand to explain how it works and I'll be the only one deploying it, so the docs are somewhat sparse, but in case anyone is interested:
https://github.com/mwilliamson/ttrpg-map-sketcher
I've also been working on a compiler for the most boring programming language in the world: https://github.com/mwilliamson/clunk
I maintain a library with ports to multiple languages (JavaScript, Python, Java). They have very similar structure, which means doing the same thing in pretty much the same way three times each time I make a change.
The idea I wanted to test with my language is: is it possible to extract a common subset that compiles into reasonably idiomatic code for those target languages? The compiled interfaces should be sensible (i.e. use of the code from the target language should be as good as if written in the target language directly), while implementations can be a little less tidy, but ultimately still readable and easily refactorable if the user ever decides to eject from my language and write everything in the target language(s) instead.
I doubt I'll ever use it in anger, and since it's nowhere near ready for use of any kind there aren't really any docs. In the unlikely event someone is interested, the most illuminating thing to look at would be the very beginnings of the reimplementation of the aforementioned library. Since I use snapshot testing with examples, you can see the source code, generated code and result of running the compiled test suite in one file:
Java: https://github.com/mwilliamson/clunk/blob/main/snapshots/%5B...
CoC7-FoundryVTT
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Hello guys, I have this problem with foundry vtt, I'm the only one that doesn't see the hud token bar
Probably better to ask on the discord for a fast response.
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Wild Morph (PF2)
Use this link to get to the Pf2e specific foundry discord, or there's this one for the universal Foundry discord
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I am receiving an error when trying to munch homebrew monsters using Mr. Primate's importer for DnDBeyond. I've never had this problem before.
I advise you to write thus to Foundry's Discord, in #module-troubleshooting channel — on average, you have better chances of getting needed help over there than on Reddit.
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Do I have to pay the $50 to look at Abomination Vault maps
While our premium content maps are not available for any kind of preview; if you DM me on the foundry discord server at https://discord.gg/foundryvtt and i happen to be around i'll set my own game world up so you can join it and see a small sample of them for yourself.
- (D&D5e) Black Screen issue. On iPad Pro, 16.5 iOS, Use Web GL 2.0 and was fine for a year until today. When I rotate the screen, more is shown. It doesn’t even show the black screen until it stops loading. I can still edit what I see, other than that nothing.
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Is there any free software to play Pathfinder 2e online with?
I highly recommend joining the official Foundry discord as well as the PF2e on Foundry discord. The main discord will be super helpful with getting base Foundry up and running, and the PF2e focused one can help with any system specific questions.
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We're back!
The discord is pretty active: https://discord.gg/foundryvtt
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Any other Foundry forums etc?
Foundry discord server is very active and very friendly, here: https://discord.gg/foundryvtt
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'Token Variant Art' Module Question in Twodsix-Traveler System
Consider using the official discord (https://discord.gg/foundryvtt) or making an issue on their github, or @ing the author on the discord, if you don't get a response.
- Connection Troubleshooting
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