toydb
Symphonia
toydb | Symphonia | |
---|---|---|
16 | 30 | |
5,897 | 2,113 | |
- | - | |
9.2 | 7.7 | |
5 days ago | 11 days ago | |
Rust | Rust | |
Apache License 2.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
toydb
-
ToyDB: A Rust learning adventure, fun open-source project, and database learning resource for the community
This is great, but you might want to consider a different name. There's already a Rust project called ToyDB, and it's a distributed database with a Raft log, SQL, disk persistence, ACID transactions, etc. It's under active development (though the developer now works at Cockroach Labs), and has 5K stars on GitHub, so I think they have the right to the name.
- What would you rewrite in Rust?
-
Any ideas for resume
Build something you’d like to learn about. Things I’ve considered replicating: A distributed database (see https://github.com/erikgrinaker/toydb), an interpreter (crafting interpreters is a good book), a Ray tracer (http://raytracerchallenge.com/), an RPC compiler and framework, a simpler neural network framework ( https://github.com/pjreddie/darknet)…
-
Which software do you think would be essential for the RISC-V to be succesful ?
Hilariously, I was trying out ToyDB on the Lichee-RV recently. While it does compile and run the five-node example setup (and memory usage is surprisingly low, which is a plus considering the 0.5GB of RAM), performance is three orders of magnitude lower than on a desktop x86 PC. Some of that is due to just having a single core run 5 nodes, some is due to the lower clock speed and slower memory, and some is due to slower storage (SD card). I don't think that explains everything, so I may investigate that later.
-
Learning Rust You Need a Cognitive Frame
toydb
-
Database Development
Well I think if you could replicate this https://github.com/erikgrinaker/toydb anybody would hire you.
- SimpleDB: A Basic RDBMS Built from Scratch
- Ask HN: What are some good rust code to read to learn the language?
- Distributed SQL database in Rust, written as a learning project
- ToyDB: Distributed SQL Database in Rust
Symphonia
-
Festival v1.0.0 - A music player
Symphonia for an amazing audio library
-
Streaming audio from url
Are you trying to play audio from something like an internet radio station where the stream has an infinite length? The content length header is optional. It uses that to support seeking within the file. Symphonia, one of the underlying backends for Rodio, has an option to tell the decoder that the source is not seekable if the size of the file is not known. Unfortunately, Rodio currently hardcodes this setting to true https://github.com/RustAudio/rodio/blob/master/src/decoder/read_seek_source.rs#L19. I actually wrote this code a few years ago so I should know this, but I can't remember why exactly. I think there was no easy way to communicate this information to Rodio since the other backends don't have a setting like this. The other Rodio backends may handle this differently. There's a lot of great info in this discussion on the Symphonia repo about this use case which helped me with my implementation: https://github.com/pdeljanov/Symphonia/discussions/153
-
Any libraries for Decoding AND Encoding to Opus audio codec?
Everything I can find on the internet seems to be abandoned. Opus-rs, Magnum, Magnum Opus, ect. Symphonia has been working on it for over 2 years, with work still ongoing. Heck, even FFMPEG seems to not have full support yet!. Is there any library that I have overlooked that provides this functionality?
-
Announcing zune-jpeg: Rust's fastest JPEG decoder
In other areas, miniz_oxide is faster than miniz, Symphonia is faster than ffmpeg on most codecs, the not-yet-announced zune-png beats both libpng and the more heavily optimized libspng, and the png crate is getting considerable improvements too and also beats libpng.
- What would you rewrite in Rust?
- Symphonia – a pure Rust audio decoding and media demuxing library
-
Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
Symphonia is an audio decoder framework in 100% safe Rust supporting the most popular media formats (MP4/M4A, OGG, MKV/WebM, WAV) and audio codecs (AAC-LC, ADPCM, ALAC, FLAC, MP1/2/3, Vorbis, PCM).
-
Introducing the Music Player: A High-Performance, Extensible Application for Digital Audio Playback
The Music Player is based on Rodio, which is a high-performance audio playback library for Rust, and Symphonia, which is a Rust library for working with music metadata and audio decoding. This allows the Music Player to provide high-quality audio playback and management.
- BWF WAV Reading/Processing/Writing
-
How do I create a video merging tool in rust?
You can look at symphonia for a pure Rust solution.
What are some alternatives?
duckdb - DuckDB is an in-process SQL OLAP Database Management System
rodio - Rust audio playback library
surrealdb - A scalable, distributed, collaborative, document-graph database, for the realtime web
swyh-rs - Stream What You Hear written in rust, inspired by SWYH.
prql - PRQL is a modern language for transforming data — a simple, powerful, pipelined SQL replacement
rust-id3 - A rust library for reading and writing ID3 metadata
bustub - The BusTub Relational Database Management System (Educational)
gitoxide - An idiomatic, lean, fast & safe pure Rust implementation of Git
duckdb-rs - Ergonomic bindings to duckdb for Rust
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
talent-plan - open source training courses about distributed database and distributed systems
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git