tower-lsp
Language Server Protocol implementation written in Rust (by ebkalderon)
cpal
Cross-platform audio I/O library in pure Rust (by RustAudio)
tower-lsp | cpal | |
---|---|---|
7 | 11 | |
902 | 2,430 | |
- | 2.2% | |
4.8 | 7.7 | |
11 days ago | about 1 month ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tower-lsp
Posts with mentions or reviews of tower-lsp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-28.
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What's everyone working on this week (22/2023)?
I am using nom / nom_locate to build the parser side because I've done a handful of other projects with it, and I plan to use tower-lsp to hook up the language server side.
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State of the Ruby language server (LSP) ecosystem / looking for suggestions
I realize this might not be for everyone, but I'm writing it in Rust using Lib-ruby-parser and tower-lsp: two existing libraries that handle a bunch of the heavy lifting for me. I'm more productive in Rust than with Ruby at this point, despite doing Ruby full time for 15 years, plus I really really don't want to have to deal with a slow LSP--that was the whome impetus for this project. I started in the spring, made a bunch of headway, then backtracked to redo the internals to make it easier to handle monkeypatching, overriding/redefining of methods, etc. across your project.
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Language Server Protocol
https://github.com/ebkalderon/tower-lsp is a generalized LSP implementation in a lower-level language (Rust) so you may get a better idea by reading through that repo. It seems that the server opens a TCP socket that the client later connects to, but I'm not really sure.
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tower_lsp client/server Document Sync
I was taking a look at the tower_lsp example here (https://github.com/ebkalderon/tower-lsp/blob/master/examples/stdio.rs) and had a question about how the document sync works between the client and the server.
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how to make a lsp in rust ?
Mine all use [tower-lsp](https://github.com/ebkalderon/tower-lsp/) for the LSP protocol stuff, and then either [Tree-sitter](https://github.com/tree-sitter/tree-sitter) or [Nom](https://github.com/Geal/nom). If I do another I'll probably try [Chumsky](https://github.com/zesterer/chumsky) which combines some of the advantages of both.
- tower-lsp 0.16.0 — Lightweight framework for building LSP servers
cpal
Posts with mentions or reviews of cpal.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-28.
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What's everyone working on this week (22/2023)?
debugging this nightmare bc its blocking my hobby project. by far the most fucked up issue ive encountered since i started rust.
- Nannou – An open-source creative-coding framework for Rust
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Creating an Audio File Player from scratch
There is a cross-platform audio library for Rust: cpal https://github.com/rustaudio/cpal
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Read the voice from the microphone for accessibility
cpal crate should work fine for this use case, though it might be unnecessarily low-level for your use case.
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Modify pitch and volume while a sound file is playing
I had to do something similar to this a while back. I used cpal.
- RustAudio/cpal: Cross-platform audio I/O library in pure Rust
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What’s everyone working on this week (including AoC, 51/2021)?
Working on a live performance software that would let our band have live real-time practices over the internet. Top priority is minimum latency, so I'm trying to hook it up through ASIO. Not much luck yet. I've tried cpal, but I've run into numerous known random bugs (and some versions don't compile for me). At least I confirmed that I can push the audio through a TCP socket successfully.
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How to read out decibels from default audio input device?
With https://github.com/RustAudio/cpal you can access the microphone in a cross platform way, but you’ll get values of range [-1,1] out only. To calculate absolute decibels you would need to calibrate for your specific microphone with a known source.
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How can I visualize currently playing audio in Linux?
source of example
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Hey Rustaceans! Got an easy question? Ask here (7/2021)!
you need to use a "loopback" device, as shown here - https://github.com/RustAudio/cpal/pull/478 (note, ive only tested this on windows - if its not supported on linux you could always plug your sound card output into its line-in/mic jack)
What are some alternatives?
When comparing tower-lsp and cpal you can also consider the following projects:
tower - async fn(Request) -> Result<Response, Error>
rodio - Rust audio playback library
kakoune-lsp - Kakoune Language Server Protocol Client
swyh-rs - Stream What You Hear written in rust, inspired by SWYH.
rust-analyzer - A Rust compiler front-end for IDEs
rubato - An asyncronous resampling library written in Rust
tree-sitter - An incremental parsing system for programming tools
openal-rs
react-relay - Relay is a JavaScript framework for building data-driven React applications.
rust-vst2 - VST 2.4 API implementation in rust. Create plugins or hosts.
chumsky - Write expressive, high-performance parsers with ease.
sudo.rs