libstrangle
cpulimit
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libstrangle | cpulimit | |
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28 | 6 | |
- | 1,639 | |
- | - | |
- | 0.0 | |
- | 2 days ago | |
C | ||
- | GNU General Public License v3.0 or later |
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libstrangle
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my copy of Len'en 4 became fast all of a sudden
This is a bit of a wild guess, but if you happen to be on Linux, you might be able to use libstrangle to throttle the framerate like so: strangle 60 wine Le04.exe.
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m h m m y e s 1.9k f r a m e s
I have no other os to test it. AMD Adrenalin should work on Linux too and people with NVidia GPU can use libstrangle.
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How to enable libstrangle for flatpak Steam?
Here's the link for their repository: https://gitlab.com/torkel104/libstrangle
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Is low-end specs a bottleneck for me?
check out libstrangle at https://gitlab.com/torkel104/libstrangle and it has and it also has a section that explains v-sync
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PSA: Enabling the Framerate Limiter adds substantial input latency (timings inside)
I play Elden Ring at 25 fps / 50 Hz and am prolly too old to see any difference. I had a look at the old libstrangle I used on Linux: https://gitlab.com/torkel104/libstrangle/-/blob/master/src/limiter.c
- Best frame limiter for linux?
- How To Limit A Game's Framerate on Linux Using Libstrangle - Steam - Lutris - Wine
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FPS limiter (non terminal based preferably)
libstrangle
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Limit Frame Rate: Mangohud vs In Game
There's technically also libstrangle but it can be hit and miss depending on the setup. I used that to cheat and slow down the final airhockey game in Beyond Good and Evil and it did the job lol.
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About gaming and latency on Wayland
libstrangle is good for it: https://gitlab.com/torkel104/libstrangle
cpulimit
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Starfield occasionally freezes in a CPU limited PC. I managed to solve it on W10, some help on Linux?
I even tried using Cpulimit to try limiting it to 90%. Idk, the program tells to set a number from 0 to 400 which would be the percentage of the cpu and since mine has 4c/4t i´ve ran with 360, which managed to limit around 90%. Also, i´ve tried using 90 as argument and CPU was limited aroud 20% to 25% of usage, so i think i use it right.
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cpulimit annoyed me so I improved it
A few days ago I discovered cpulimit. It's a great tool that nicely (haha) complements nice. Where nice is normally used to reduce the amount of CPU a process uses by changing it priority, a niced process can still end up using more CPU than you want, and will of course use all that it wants if nothing with a higher priority comes along.
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Test Your Product on a Crappy Laptop
Thanks for your elaborate notes! This is helpful information.
When I tried your commands, on Arch via libcgroup-git, `cgcreate -g cpu:cpulimit` only results in `cgcreate: can't create cgroup cpulimit: Cgroup, requested group parameter does not exist`, for some reason. But this is not a support ticket, I have not researched this at all yet. But cgroups only limit some processes anyway, never the entire core(s) - so it seems one could also simply use cpulimit [1] instead which emulates by sending SIGSTOP and SIGCONT.
About cooling_deviceN: While this does limit cpu functionality, this seems to only also set `scaling_max_freq` to an appropriate value, throttling because the fans are disabled. Not more useful than setting the frequency manually I presume.
[1] https://github.com/opsengine/cpulimit
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Run background processes at 1fps
A bit different from what you're asking but for this kind of use, I generally use cpulimit (link). It allows you to artificially limit the amount of CPU consumed by a process.
- Which vm software is best for gaming?
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goldsrc games weird cpu overheating issue with vsync off
Dunno then. You could try cpulimit, and then do cpulimit -l 5 %command% in launch settings for the game in Steam.
What are some alternatives?
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
toxiproxy - :alarm_clock: :fire: A TCP proxy to simulate network and system conditions for chaos and resiliency testing
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
cadmus - A GUI frontend for @werman's Pulse Audio real-time noise suppression plugin
goverlay - DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
goverlay - GOverlay is an opensource project that aims to create a Graphical UI to help manage Linux overlays.
docs
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
Custom-Resolution-Utility-ToastyX - Custom Resolution Utility for Windows by ToastyX, duplicated so the source won't be lost.
compton - A compositor for X11.
sodium-fabric - A Fabric mod designed to improve frame rates and reduce micro-stutter
Proton - Compatibility tool for Steam Play based on Wine and additional components