console
prost
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console | prost | |
---|---|---|
20 | 14 | |
3,172 | 3,513 | |
3.9% | 4.6% | |
8.5 | 8.3 | |
1 day ago | 3 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
console
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Rust Tooling: 8 tools that will increase your productivity
tokio-console is a debugger for Rust async programs that use Tokio. To get started, add the console-subscriber crate to your project and add the following line which will initialise the subscriber and allow tokio-console to connect to it:
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How to detect lock contention in rust?
You could try https://github.com/tokio-rs/console to debug and profile what happens with tokio tasks in your program.
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Using Rust at a startup: A cautionary tale
The tokio-console CLI is a fun one. The console-subscriber supports shipping to a console server running elsewhere, apparently. That gives you a window into what's happening now.
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Hey Rustaceans! Got a question? Ask here! (42/2022)!
Tokio console maybe? https://github.com/tokio-rs/console
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use both of tracing-subscriber and tokio-soncole
If I add "console_subscriber::init()" line as https://github.com/tokio-rs/console recommends, tracing_subscriber cannot be initialized.
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Any recommendations for profiling High performance rust code?
I'm building an HTTP load tester called pdc! I have run out of obvious (to me at least) places to look for performance gains. I'm achieving around 45,000 requests per second, per core. Right now I'm using hyper with a separate tokio runtime (in current thread mode) running on each core. So far having runtime on each core/NUMA node has really helped with cache coherency. Any recommendations for profiling beyond tokio console or tokio metrics (Convenient timing amirite!)?
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Announcing `tracing` 0.1.30 with experimental `valuable`support!
It was just an accident and has been fixed https://github.com/tokio-rs/console/issues/270.
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[Question] Is Tokio a poor fit for non-network related concurrent applications?
P.S. Tokio [now also has Tokio Console](https://github.com/tokio-rs/console) allowing you to conveniently troubleshoot your tasks if they are causing issues :)
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How do I profile a Rust web application in production?
You can opt-in to async runtime such as tokio, and you can use tokio-rs/console for it's top-like metric
- `tokio::spawn` to handle `actix` message doesn't wait?
prost
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Fivefold Slower Compared to Go? Optimizing Rust's Protobuf Decoding Performance
The benchmark is not comparing apples to apples.
prost is the most widely used Protobuf implementation in Rust, maintained by the Tokio organization. prost generates structs and serialization/deserialization code for you.
easyproto according to GitHib Search is used only by two projects. easyproto provides primitives for serializing and deserializing Protobuf, and requires hand writing code to do both.
A fair comparison would be prost vs google.golang.org/protobuf, or easyproto vs parts of quick-protobuf.
In most cases you can make Go as fast as Rust, but from my experience writing performance-sensitive code in Go requires significantly larger time investment and overall requires deeper language expertise. Pebble (RocksDB replacement in Go by CockroachDB) is a good example of this, the codebase is littered with hand-inlined[1] functions, hand-unrolled loops and it's not[2] even using Go memory management for performance critical parts, it's using the C memory allocator and manual memory management.
[prost]: https://github.com/tokio-rs/prost
- How Turborepo is porting from Go to Rust
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Hey Rustaceans! Got a question? Ask here! (49/2022)!
You could use Protocol buffers to define a message type, then use prost to generate encoding/decoding code for that type.
- Adding #derive to a struct defined in another place
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grpc gateway
Thanks but that doesn't seems to support `json_mapping` , there is a draft available but not sure when it will get merged https://github.com/tokio-rs/prost/pull/558
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[help] Tonic-build: how to generate generic service definition?
Hi r/rust, I have a question regarding tonic-build (or prost-build).
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Unwrapping inner values from the enum more easily?
Currently, I'm making some stuff by using protobuf via prost. Maybe you know, protobuf v3 treats all fields as optional, so it is pain to unwrap every nested field.
- Best way to communicate between Rust and Go?
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Past, present and future of rust-protobuf
Note: one additional key feature currently missing from Prost is Proto2 extensions.
- Does prost [protocol buffers for rust] use tokio runtime to implement GRPC service?
What are some alternatives?
mirage - MirageOS is a library operating system that constructs unikernels
rust-protobuf - Rust implementation of Google protocol buffers
tracing - Application level tracing for Rust.
tonic - A native gRPC client & server implementation with async/await support.
loom - Concurrency permutation testing tool for Rust.
cargo-raze - Generate Bazel BUILD from Cargo dependencies!
evcxr
varint-simd - Decoding and encoding gigabytes of LEB128 variable-length integers per second in Rust with SIMD
delve - Delve is a debugger for the Go programming language.
ts-proto - An idiomatic protobuf generator for TypeScript
pdc
prost - PROST! a Protocol Buffers implementation for the Rust Language