todot
MeshBatcher
todot | MeshBatcher | |
---|---|---|
2 | 2 | |
15 | 49 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | over 2 years ago | |
GDScript | GDScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
todot
-
Todot Update: List Manager
Github
-
Todot: a Todo List Dock for your Editor
Or on GitHub: https://github.com/GArysTrousers/todot
MeshBatcher
-
Who said Godot is slow ?
Use that and you're good to go
-
I made an auto batching script that reduced the draw call count of this scene from 40K to just 400! Now I can finally resume work till the next challenge (҂◡_◡) ᕤ
Theres is one plugin - https://github.com/OrigamiDev-Pete/MeshBatcher
What are some alternatives?
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
godot-powerful - List of plugins to turn godot into a most powerful engine that already is.
godot-admob-plugin - This repository is for Godot's Addons to integrate natively AdMob to your Game Project without much configurations and directly inside Godot Editor!
ZoneLoadingSystem - Dynamic zone loading system for Godot
godot-vargen - A small godot plugin, which generates "onready var" statements for you.
Godot-Plugin-Particles-Renderer - A Godot plugin to render particles into a sprite sheet
godot-tile-map-shader
MMITool - Godot addon that simplifies working with MultimeshInstances
godot-lportal - Portal rendering / culling module for Godot
godotdetour - A GDNative implementation of the detour/detourcrowd library for Godot.