tl
mun
tl | mun | |
---|---|---|
54 | 26 | |
1,944 | 1,752 | |
1.9% | 0.9% | |
7.7 | 7.3 | |
3 months ago | 19 days ago | |
Lua | Rust | |
MIT License | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tl
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Ravi is a dialect of Lua, with JIT and AOT compilers
it's based off MIR, does it have something to do with https://mlir.llvm.org/ ?
for typed lua, there is another effort https://github.com/teal-language/tl in addition to the mentioned typescript approach: https://github.com/andremm/typedlua
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Lua Criticism Is Unwarranted
I had the pleasure of working with Lua 5.1 back in the late noughties. For me it's replaced Tcl whenever I want something I can configure above a C library. At the time I used it I found it quite nice but I'll also not forget the hours I wasted tracking down nil table corruptions which could have easily been caught by a type checker.
I had some hope that Luau https://luau-lang.org or Teal https://github.com/teal-language/tl would make things better but with the following example
function foo(x: number): string
- Why Fennel?
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Algebraic data types in Lua (Almost) post
I wonder why the author doesn't use Teal [0] - a typed dialect of lua.
[O] https://github.com/teal-language/tl
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Lua: The Little Language That Could
Check out Teal
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What's the deal with Fennel in Neovim?
There is already https://github.com/teal-language/tl, which is typed Lua. I think fennel exists to serve a different niche-- personally I use it not for any type features; I just like the syntax better, and others may find certain features like the macro system useful.
- Using Lua with C++
- Teal – Type Hints for Lua
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Using other languages
There's also some languages made to compile straight to Lua: - MoonScript is the most popular Lua wrapper - it's built to be more Python-like, featuring indentation-based scopes, function calls without parentheses, lambda syntax, list comprehension, and much more. - Yuescript is a modern update to MoonScript that adds more features (I haven't used it myself, so I'm not entirely sure exactly how it differs from MS). - Teal is a version of Lua that adds static typing for better code standards.
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Bog – small, strongly typed, embeddable language
Terra and Nelua are both very different in goals than Teal. Teal is literally gradual types integrated into Lua keeping as many of Lua's idioms as possible (to a fault[1]). Terra and Nelua are both very metaprogrammable systems programming languages. Nelua's goals are primarily to soften C's rough edges, comparable to something like Nim.
There's another one you missed in Pallene[2]. But again, it's goal was to optimize the stack sharing involved in using the C API. It also adds types though and maintains Lua idioms as much as possible.
[1]: https://github.com/teal-language/tl/discussions/339
[2]: https://github.com/pallene-lang/pallene
mun
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Hotswapping on native languages?
Mun is a statically typed language that compiles to machine code with LLVM, designed to be hot-reloadable: https://mun-lang.org/.
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Best language to use as a scripting lang for my rust app
Perhaps https://mun-lang.org? Might be a bit raw for your needs tho.
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Mun v0.4.0 released
But that’s not all! In total, this release contains 111 pull requests made by 5 of our community contributors and our two Core Team members & Dependabot. Thanks for having our back! For a full list have a look at the changelog, but the main improvements are:
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Mun v0.4.0: a statically-typed scripting language like Rust, written in Rust
Whenever I read about Mun, I'm always really, really intrigued… Until I remember that it currently has no string type and support for one is not currently planned. That's a bit of a shame, IMHO, because otherwise, this looks great!
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Wren is a small, fast, class-based concurrent scripting language
There's mun [1] which is statically typed and AOT compiled.
1: https://github.com/mun-lang/mun
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Lessons from Writing a Compiler
From the reverse-dependencies of the salsa crate, the (archived) Lark compiler used it and the Mun compiler uses it.
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(async) Rust doesn't have to be hard
I notice that there are projects like mun trying to achieve a similar goal, but I'm kind of curious why they are not getting much attention from the community.
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Rust Is Hard, Or: The Misery of Mainstream Programming
Have you heard of https://mun-lang.org/ ?
It's an embeddable scripting language with the goal of being a Rust-like language that supports hot reloading of functions AND data. To achieve the latter, it uses GC'ed memory such that memory can easily be mapped when the memory's type changes.
It's still in early development but maybe one day will serve your needs :)
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After working on our Godot + Rust game fulltime for one year it is now up on Steam
In terms of pure Rust engines/frameworks it seems the overall "problem" is lack of scripting, at least from my perspective. Mun seemed extremely interesting, but since even the project itself says "don't use it" I guess it's not a real option, and considering the amount of time we spent on the GDScript/Rust integration I'm a little worried that rolling something more custom would be even less efficient.
- Python interpreter written in rust reaches 10000 commits
What are some alternatives?
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
Rhai - Rhai - An embedded scripting language for Rust.
OpenBBTerminal - Investment Research for Everyone, Everywhere.
rune - An embeddable dynamic programming language for Rust.
packer.nvim - A use-package inspired plugin manager for Neovim. Uses native packages, supports Luarocks dependencies, written in Lua, allows for expressive config
janet - A dynamic language and bytecode vm
rpi-open-firmware - Open source VPU side bootloader for Raspberry Pi.
lobster - The Lobster Programming Language
luaforwindows - Lua for Windows is a 'batteries included environment' for the Lua scripting language on Windows. NOTICE: Looking for maintainer.
RustPython - A Python Interpreter written in Rust
pallene - Pallene Compiler
gluon - A static, type inferred and embeddable language written in Rust.