tinyfecVPN
libzt
tinyfecVPN | libzt | |
---|---|---|
3 | 5 | |
2,351 | 192 | |
- | 4.2% | |
2.3 | 2.7 | |
over 1 year ago | about 1 month ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tinyfecVPN
- File transfer solution on a high-latency link
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Server performance issue - Multiplayer lag
If it's a network issue, you might try a VPN with FEC. I've looked at https://github.com/wangyu-/tinyfecVPN but haven't actually tried it.
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Low CPU/GPU consumption but poor multiplayer performance ; anything we can do? Will post details in a comment
I've been meaning to try https://github.com/wangyu-/tinyfecVPN for exactly this situation, but haven't done so yet. You might give it a whirl.
libzt
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"Jellyfin remote" with zerotier?
It would be great if that functionality could be integrated directly into the jellyfin server and apps. libzt has good support for all the languages that jellyfin and it's clients use.
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What are the most important metrics for measuring cloud and endpoint security?
BlindSPOT: https://blindspotsec.com/ Specific graphic from BlindSPOT: https://blindspotsec.com/wp-content/uploads/2021/04/Failure_Before.jpg How to Measure Anything in Cybersecurity Risk: https://www.amazon.com/dp/B01J4XYM16/ Monte Carlo simulation approach: https://embracethered.com/blog/posts/2020/red-teaming-and-monte-carlo-simulations/ D3FEND: https://d3fend.mitre.org/ ATT&CK mappings: https://github.com/center-for-threat-informed-defense/attack-control-framework-mappings ATT&CK evals: https://attackevals.mitre-engenuity.org/index.html CALDERA: https://github.com/mitre/caldera Offensive Countermeasures: https://www.amazon.com/dp/1974671690/ SPIFFE: https://spiffe.io/ SPIRE: https://github.com/spiffe/spire Zerotier: https://www.zerotier.com/ Zerotier libzt: https://github.com/zerotier/libzt
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I created a small game. Is it possible to make it multiplayer with ZeroTier?
Basically you have to make it work within the LAN yourself, then you can use Zerotier (or even libzt) to make it work over the internet.
- Use case for zt - managed IT services provider
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How to verify membership in a private Peer to Peer network with flask?
Take a look at zerotier it's open source, they offer a free tier and you can even bake it directly into your app(they have a library on GitHub lizbt. Unless you are willing to become a security analyst don't roll your own crypto it's never worth it, use a vpn or something https based.
What are some alternatives?
UDPspeeder - A Tunnel which Improves your Network Quality on a High-latency Lossy Link by using Forward Error Correction, possible for All Traffics(TCP/UDP/ICMP)
GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
openvpn3 - OpenVPN 3 is a C++ class library that implements the functionality of an OpenVPN client, and is protocol-compatible with the OpenVPN 2.x branch.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
lpvpn - LAN Party VPN - Run VPN on top of Discord. No installation required.
ZeroTier - A Smart Ethernet Switch for Earth
roc-toolkit - Real-time audio streaming over the network.
turbo-beep - Peer to peer file sharing and messaging between different networks including server acting as a mediator (TCP hole punching).
spire - The SPIFFE Runtime Environment
loki-network - Lokinet is an anonymous, decentralized and IP based overlay network for the internet.
husarnet - Husarnet is a Peer-to-Peer VPN to connect your laptops, servers and microcontrollers over the Internet with zero configuration.