timemory
ArrayFire
Our great sponsors
timemory | ArrayFire | |
---|---|---|
6 | 6 | |
343 | 4,404 | |
1.5% | 1.2% | |
0.0 | 7.8 | |
5 months ago | 24 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
timemory
-
Best way to track cpu and i/o time?
timemory is my recommendation as the backend if you want to build something custom
-
Proposal Idea: Make `= auto` like `= default` except that it is an error if the member cannot be generated
Just write a macro
-
jrmadsen/compile-time-perf -- High-level compilation overhead metrics
Anybody that's done it before on Windows could probably get a prototype ready in an hour or two bc it already supports not using fork -- there's a timem-mpi exe built from the same source that uses MPI_Comm_spawn_multiple instead of fork bc OpenMPI will seg-fault when you fork inside a rank.
-
Is there a way to get the type from type_index?
example enum #1 example usage #1.1 example usage #1.2
-
Advice for Intermediate/Advance C++ Developer
This can as simple as using a command-line tool like time) or timem
ArrayFire
-
Learn WebGPU
Loads of people have stated why easy GPU interfaces are difficult to create, but we solve many difficult things all the time.
Ultimately I think CPUs are just satisfactory for the vast vast majority of workloads. Servers rarely come with any GPUs to speak of. The ecosystem around GPUs is unattractive. CPUs have SIMD instructions that can help. There are so many reasons not to use GPUs. By the time anyone seriously considers using GPUs they're, in my imagination, typically seriously starved for performance, and looking to control as much of the execution details as possible. GPU programmers don't want an automagic solution.
So I think the demand for easy GPU interfaces is just very weak, and therefore no effort has taken off. The amount of work needed to make it as easy to use as CPUs is massive, and the only reason anyone would even attempt to take this on is to lock you in to expensive hardware (see CUDA).
For a practical suggestion, have you taken a look at https://arrayfire.com/ ? It can run on both CUDA and OpenCL, and it has C++, Rust and Python bindings.
-
seeking C++ library for neural net inference, with cross platform GPU support
What about Arrayfire. https://github.com/arrayfire/arrayfire
-
[D] Deep Learning Framework for C++.
Low-overhead — not our goal, but Flashlight is on par with or outperforming most other ML/DL frameworks with its ArrayFire reference tensor implementation, especially on nonstandard setups where framework overhead matters
-
[D] Neural Networks using a generic GPU framework
Looking for frameworks with Julia + OpenCL I found array fire. It seems quite good, bonus points for rust bindings. I will keep looking for more, Julia completely fell off my radar.
- Windows 11 va bloquer les bidouilles qui facilitent l'emploi d'un navigateur alternatif à Edge
-
Arrayfire progressive performance decline?
Your Problem may be the lazy evaluation, see this issue: https://github.com/arrayfire/arrayfire/issues/1709
What are some alternatives?
psychec - A compiler frontend for the C programming language
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
kokkos-python - Python bindings for data interoperability with Kokkos (View, DynRankView)
Boost.Compute - A C++ GPU Computing Library for OpenCL
dmtcp - DMTCP: Distributed MultiThreaded CheckPointing
VexCL - VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP
cpk - Light and fast package manager on C/C++ for C/C++/Python/Rust/Js packages
Pytorch - Tensors and Dynamic neural networks in Python with strong GPU acceleration
compile-time-perf - Measures high-level timing and memory usage metrics during compilation
CUB - THIS REPOSITORY HAS MOVED TO github.com/nvidia/cub, WHICH IS AUTOMATICALLY MIRRORED HERE.
EPIJudge - EPI Judge - Preview Release
Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System