three-gltf-viewer VS drei

Compare three-gltf-viewer vs drei and see what are their differences.

three-gltf-viewer

Drag-and-drop preview for glTF 2.0 models in WebGL using three.js. (by donmccurdy)

drei

🥉 useful helpers for react-three-fiber (by pmndrs)
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three-gltf-viewer drei
28 41
2,001 7,427
- 3.4%
5.7 9.4
about 1 month ago 2 days ago
JavaScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

three-gltf-viewer

Posts with mentions or reviews of three-gltf-viewer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-15.

drei

Posts with mentions or reviews of drei. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-03.
  • Implementing 3D Graphics in React
    6 projects | dev.to | 3 May 2024
    In React, there are different libraries for rendering 3D. In this article, we will focus on how to use the Three.js Library, React Three Fiber library, and the React Three Drei library for creating 3D objects.
  • Show HN: 3D Framework for the Web. Built on Svelte and Three.js
    7 projects | news.ycombinator.com | 29 Apr 2024
    I have been using react-three-fiber and react-three-drei - the react version of this project. The examples are over whelming and wonderful

    https://docs.pmnd.rs/react-three-fiber/getting-started/examp...

    One of my favorites is the image gallery. I modified this so that clicking on an image take you into another room (gallery).

    https://github.com/pmndrs/drei is a collection of examples and helpers.

    Most impressive to me is the one using a GLTF model, video textures on text, reflections and more. A standalone version is

    https://bfplr.csb.app/

    But even more impressive is the sandbox showing the not-very-many-lines-of-code at

    https://codesandbox.io/p/sandbox/ground-reflections-and-vide...

    A lot to putting a layer on top of threejs and I have run a fair number of head scratchers. But still the potential is huge. Using threejs has completely changed the way I look at website development. So if you are a svelte person I would definitely look into this.

  • figured out an outline shader, heres the code (raymarching)
    1 project | /r/threejs | 11 Dec 2023
    the shader is here if you want it in vanilla https://github.com/pmndrs/drei/blob/master/src/core/Outlines.tsx though keep in mind it needs some additional work to support skeletons and instances, that's the code in the layout effect.
  • Cannot render glb file in frontend, instead it showing a black image
    1 project | /r/threejs | 6 Jul 2023
    the eco system gives you so much freedom, especially when it comes to properly align, display your models, and to make them look nice. there are dozens of components for staging, lighting, soft shadows, you would miss out on all of that https://github.com/pmndrs/drei
  • MeshPortalMaterial component from Drei is magic
    2 projects | /r/threejs | 30 Jun 2023
  • Open Source Project Ideas for Three.js?
    1 project | /r/threejs | 3 Apr 2023
    there are more pain points than can be enumerated. i think you should take a look here https://github.com/pmndrs/drei and pmndrs in general. also the eco system it has covered so far.
  • Suggestions needed
    3 projects | /r/threejs | 3 Apr 2023
    there's a whole eco system around three in react and next. it starts with react-three-fiber, drei has tons of helpers, and then there's three-next for when you need 100% lighthouse, persisting canvas across routes etc.
  • Best toolset for building a 3D Website?
    5 projects | /r/webdev | 9 Mar 2023
    Definitely ThreeJS and specifically React Three Fiber. React Three Fiber is an amazing wrapper around three that greatly reduces boilerplate. And because of how modular react is, the community has grown massively. With lots of helper components in the Drei library, and amazing examples in the author's Twitter. The Codesandbox is also a goldmine of example. And one of the best-produced courses by Bruno Simon to help you get started. He is the creator of this famous portfolio site.
  • Built a new splash page at the beginning of the year. Used the opportunity to experiment with react-three-fiber.
    3 projects | /r/webdev | 4 Mar 2023
    I picked the stack I did to expand upon my skill set. In particular, I wanted to brush up on react-three-fiber, react-spring & drei.
  • How to achieve these controls?
    2 projects | /r/threejs | 26 Feb 2023

What are some alternatives?

When comparing three-gltf-viewer and drei you can also consider the following projects:

model-viewer - Easily display interactive 3D models on the web and in AR!

react-three-fiber - 🇨🇭 A React renderer for Three.js

glTF-Blender-IO - Blender glTF 2.0 importer and exporter

three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

LanternExtractor - EverQuest S3D file extractor. Can also extract encoded game data into formats usable in modern game engines.

threlte - A three.js component library for Svelte. [Moved to: https://github.com/threlte/threlte]

react-three-arjs - AR.js with react-three-fiber

gltfjsx - 🎮 Turns GLTFs into JSX components

react-postprocessing - 📬 postprocessing for react-three-fiber

threejs-mesh-modifiers - A Three.js mesh morph modifier

tesla-cybertruck-concept