three-csm
vite-plugin-glsl
three-csm | vite-plugin-glsl | |
---|---|---|
1 | 1 | |
296 | 297 | |
- | - | |
6.4 | 6.2 | |
6 months ago | 2 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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three-csm
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My try at creating a Counter-Strike inspired FPS with Three.js
Yes it's the default three.js lighting, if you want better performances you can use CSM (https://github.com/StrandedKitty/three-csm)
vite-plugin-glsl
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Just curious what tech stack do y’all use?
As for the GLSL loader, there is vite-plugin-glsl which I've had good results with. It's also possible to loard GLSL as just raw data (so basically a string), but the plugin allows you to import within the shader, so it's quite nice.
What are some alternatives?
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