thread-pool
concurrencpp
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thread-pool | concurrencpp | |
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6 | 16 | |
1,924 | 2,058 | |
- | - | |
4.2 | 1.2 | |
about 1 month ago | 2 days ago | |
C++ | C++ | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
thread-pool
- Learn performance improvement
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How do i make the main thread sleep while worker threads work and worker threads sleep when waiting for main thread to execute them
Nope, it's definitely a problem with your code, not an external problem. This is an inevitable result when your threading scheme is not watertight. I don't have any code snippets since I'm just remembering what I've done in the past on projects, but if you can't design it to work yourself I suggest using a library. You said you've been "dealing with [multithreading] for some time now and think I have a decent understanding" but that doesn't sound like you really have a solid theoretical understanding of the subject, especially considering that it's a notoriously difficult subject. My recommendation is either to go back and plan out a watertight synchronization scheme on paper (may require finding some lecture series on multithreading theory), or to use an off-the-shelf thread pool library like this one I just found by googling thread pool library. I suggest the former if this is a hobby project, but if this code has a possibility of ever being used by other people I suggest doing the latter.
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Header-only C++14 quality thread pool
Hi, I am looking for a header-only C++14 (or lower) quality thread pool. Ideally, it would be similar to BS::thread_pool but in C++14. Most of them I find on GitHub are bloated (e.g. concurrencpp) or have many open Issues. Ideal usage would be similar to:
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A C++17 thread pool for high-performance scientific computing
There are lots of them and many are built into the OS(e.g. GCD on mac's, Windows has a thread pool api, TBB on all of them...)
It would be neat if the github site https://github.com/bshoshany/thread-pool or the paper did some comparisons to the existing body out there.
concurrencpp
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Is anyone using coroutines seriously?
I am using concurrencpp for my project. What I like about it is that it's basically a thread pool factory with coroutines. It allows for better structuring / organizing of multithreaded work. So for me the main advantage of coroutines is that the code looks easier to follow
- Concurrencpp – a C++20 library for coroutines and executors
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Comparing asio to unifex
Equivalent concurrencpp code:
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Do you think the current asynchronous models (executors, senders) are too complicated and really we just need channels and coroutines running on a thread pool?
I agree. I use concurrencpp for the exact use case you described - coroutines running on simple-to-understand-executors which return some asynchronous pipe for communication.
- concurrencpp version 0.1.6 has been released!
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What happens if you co_await a std::future, and why is it a bad idea? - The Old New Thing
If you look at concurrencpp, you can control exactly where and how coroutines are resumed, using executors.
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Collecting the best C++ practices
concurrencpp. Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all.
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C++ Coroutines from scratch - Phil Nash - Meeting C++ 2022
Just use a good third party library like concurrencpp .
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Header-only C++14 quality thread pool
Hi, I am looking for a header-only C++14 (or lower) quality thread pool. Ideally, it would be similar to BS::thread_pool but in C++14. Most of them I find on GitHub are bloated (e.g. concurrencpp) or have many open Issues. Ideal usage would be similar to:
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Good repos for beginners to browse that follow best modern C++ practices (including testing, static analysis etc...)
I use concurrencpp for my asynchronous code and the repo is written in modern cpp, with tests, sanitizers and what not.
What are some alternatives?
thread-pool - A modern, fast, lightweight thread pool library based on C++20
libunifex - Unified Executors
sobjectizer - An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
asio-grpc - Asynchronous gRPC with Asio/unified executors
Lazy - Light-weight header-only library for parallel function calls and continuations in C++ based on Eric Niebler's talk at CppCon 2019.
ZIO - ZIO — A type-safe, composable library for async and concurrent programming in Scala
PhotonLibOS - Probably the fastest coroutine lib in the world!
TDP - The Darkest Pipeline - Multithreaded pipelines for modern C++
coost - A tiny boost library in C++11.
envpool - C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
ue5coro - A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.