TFLearn
gym
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TFLearn | gym | |
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2 | 96 | |
9,605 | 33,873 | |
0.0% | 0.8% | |
0.0 | 0.0 | |
5 months ago | 19 days ago | |
Python | Python | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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TFLearn
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Beginner Friendly Resources to Master Artificial Intelligence and Machine Learning with Python (2022)
TFLearn – Deep learning library featuring a higher-level API for TensorFlow
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Base ball
Both the teams in a game are given their individual ID values and are made into vectors. Relevant data like the home and away team, home runs, RBI’s, and walk’s are all taken into account and passed through layers. There’s no need to reinvent the wheel here, there's a multitude of libraries that enable a coder to implement machine learning theories efficiently. In this case we will be using a library called TFlearn, documentation available from http://tflearn.org. The program will output the home and away teams as well as their respective score predictions.
gym
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OpenAI Acquires Global Illumination
A co-founder announced they disbanded their robots team a couple years ago: https://venturebeat.com/business/openai-disbands-its-robotic...
That was the same time they depreciated OpenAI Gym: https://github.com/openai/gym
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Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
This includes single-agent Gymnasium wrappers for DM Control, DM Lab, Behavior Suite, Arcade Learning Environment, OpenAI Gym V21 & V26. Multi-agent PettingZoo wrappers support DM Control Soccer, OpenSpiel and Melting Pot. For more information, read the release notes here:
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Some confusion about variables and functions in mujoco-py
When I browse fetch_env.py, I have a question about the following code snippet:
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pip install stable-baselines3[extra]
Nvm, this works for me '!pip install setuptools==65.5.0' Source: https://github.com/openai/gym/issues/3176
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[P] Reinforcement learning evolutionary hyperparameter optimization - 10x speed up
how would this interact/compare with https://github.com/openai/gym?
- What has replaced OpenAI Retro Gym?
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Understanding Reinforcement Learning
If you'd like to learn more about reinforcement learning or play with a number of samples in controlled environments, I highly recommend you look at the documentation for OpenAI's Gym library and particularly the basic usage page. OpenAI's Gym provides a standardized environment for performing reinforcement learning on classic Atari games and a few other platforms and should be an educational resource. If you'd like a more detailed example, check out this tutorial on Paperspace's blog.
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Using the cross-entropy method to solve Frozen Lake
Frozen Lake is an OpenAI Gym environment in which an agent is rewarded for traversing a frozen surface from a start position to a goal position without falling through any perilous holes in the ice.
- Is there a publicly available state space model for the Lunar Lander environment?
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How to Create a Behavioral Cloning Bot to Play Online Games?
typically a more relaxed approach is taken via reinforcement learning, but it requires that you can simulate the game via a given gamestate. take a look at e.g. https://www.gymlibrary.dev/
What are some alternatives?
Keras - Deep Learning for humans
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
tensorflow - An Open Source Machine Learning Framework for Everyone
carla - Open-source simulator for autonomous driving research.
scikit-learn - scikit-learn: machine learning in Python
skflow - Simplified interface for TensorFlow (mimicking Scikit Learn) for Deep Learning
dm_control - Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
NuPIC - Numenta Platform for Intelligent Computing is an implementation of Hierarchical Temporal Memory (HTM), a theory of intelligence based strictly on the neuroscience of the neocortex.
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
xgboost - Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C++ and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow
rlcard - Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.