octane VS ActionKid

Compare octane vs ActionKid and see what are their differences.

octane

By tfausak

ActionKid

A video game framework for haskell (by egonSchiele)
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octane ActionKid
- -
41 48
- -
0.0 0.0
- over 8 years ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

octane

Posts with mentions or reviews of octane. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning octane yet.
Tracking mentions began in Dec 2020.

ActionKid

Posts with mentions or reviews of ActionKid. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ActionKid yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing octane and ActionKid you can also consider the following projects:

breakout - Breakout

reflex-sdl2 - A minimal host for sdl2 based reflex apps.

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

aeson-tiled - Aeson instances for Tiled map editor types

tateti-tateti - Meta tic-tac-toe ncurses game.

rattletrap - :car: Parse and generate Rocket League replays.

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at