ActionKid VS tateti-tateti

Compare ActionKid vs tateti-tateti and see what are their differences.

ActionKid

A video game framework for haskell (by egonSchiele)

tateti-tateti

Meta tic-tac-toe ncurses game. (by clrnd)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
ActionKid tateti-tateti
- -
48 4
- -
0.0 0.0
over 8 years ago over 8 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ActionKid

Posts with mentions or reviews of ActionKid. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ActionKid yet.
Tracking mentions began in Dec 2020.

tateti-tateti

Posts with mentions or reviews of tateti-tateti. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning tateti-tateti yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing ActionKid and tateti-tateti you can also consider the following projects:

reflex-sdl2 - A minimal host for sdl2 based reflex apps.

h2048 - An Implementation of Game 2048

aeson-tiled - Aeson instances for Tiled map editor types

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

breakout - Breakout

rattletrap - :car: Parse and generate Rocket League replays.

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

falling-turnip - falling sand game with regular parallel arrays.

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

battleships - Angewandte Funktionale Programmierung

fwgl

Nomyx - The Nomyx game