tf2-patches
LeySourceEngineProxyServ
tf2-patches | LeySourceEngineProxyServ | |
---|---|---|
5 | 1 | |
208 | 80 | |
2.9% | - | |
7.3 | 1.8 | |
3 months ago | almost 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tf2-patches
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Meme collected from Twitter
They did recently added community fixes from mastercoms and makaroffilya in the March 1st and March 20th update. So I'm 100% certain that they'll add plenty of fixes from Team Comtress 2 (which is now TF2 Patches) and probably whatever they'll find from the workshop for this summer update.
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[Hobby Scuffles] Week of March 6, 2023
Late update to my previous comment on Team Fortress 2, but Valve managed to address the game breaking issues facing Mann vs Machine as well as numerous other glitches fairly quickly which is nice. More interestingly, and what I was hoping to see a little more explanation on but it looks like that won't happen, Valve has added numerous new Steam Workshop tags for the game including "Community Fixes", and implemented a few patches from community developers such as Mastercoms. The latter is best known for her documentation of numerous glitches and bugs on various games and, for TF2, the development of Team Comtress 2: a mod based on the 2017 source code leak that addresses numerous performance issues and glitches as a proof of concept and to submit to Valve. She's spent years working on and documenting fixes for the spaghetti code that TF2 is built on, and to see her directly referenced is promising. Add in the new community fixes tag, which is already filled with small patches and improvements, and it looks like the company may be moving towards community developed patches for the game?
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Update!!!!!
You're thinking of Team Comtress 2 (now appearently renamed to tf2-patches). Mastercomfig is a config also made by mastercoms, but it is something completely different.
- For this summer update, why don't we hold Valve to their "Community Fixes" portion and try to get TC2's fixes added in?
LeySourceEngineProxyServ
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Garry's Mod Proxy/Tunnel
I found this a few days ago, haven't tried it myself but it sounds like what you're looking for. https://github.com/Leystryku/LeySourceEngineProxyServ
What are some alternatives?
Ultimate-TF2-Visual-Fix-Pack - A pack of visual fixes for TF2, to be sent to Valve.
StrafeAnalyzer - A tool that analyzes player inputs and tells the player how to improve player movement through statistics, realtime graphs, etc! :)
comfig-fortress - A fun TF2 server experiment focusing on game balance and reliability
CmdMenuGenerator - A generator for efficient creation of recursively-nested voicemenus for commands.
cool-source - Modified Source Engine
tf2-res-file-list - List of most Team Fortress 2 HUD resource files with screenshots
Osiris - Free and open-source game hack for Counter-Strike 2, written in modern C++. For Windows and Linux.
team-comtress-2 - Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations! [Moved to: https://github.com/mastercomfig/tf2-patches]
riscv-vscript - A port of mini-rv32ima to VScript (Squirrel 3)
SourceAutoRecord - Speedrun plugin for Source Engine games.