tf-lite-unity-sample
ultimate-volleyball
tf-lite-unity-sample | ultimate-volleyball | |
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2 | 13 | |
812 | 84 | |
- | - | |
9.2 | 0.0 | |
about 1 month ago | about 2 years ago | |
C# | C# | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tf-lite-unity-sample
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VR Gesture recognition via neural network for spellcasing
In this project, I was interested in checking the performance of the tensorflow models in Unity and making gesture recognition system based on drawing. For project i used this plugin https://github.com/asus4/tf-lite-unity-sample
- Does Unity have a library for image segmentation?
ultimate-volleyball
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Volleyball agents trained using competitive self-play [tutorial + project link]
As linked in the tutorial, a Unity ML environment: https://github.com/CoderOneHQ/ultimate-volleyball
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Competitive self-play with Unity ML-Agents
The latest version of the Ultimate Volleyball repo (or, you can use your own volleyball environment if you've been following the tutorial series)
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Show HN: Bomberland – An AI competition to build the best Bomberman bot
No others (at the moment). We're a small team so Bomberland is our current focus - we want to improve the tooling first so that it's easy for people to dive into ML before we introduce other environments.
We do have a mini-project called Ultimate Volleyball (https://github.com/CoderOneHQ/ultimate-volleyball) built on Unity ML-Agents. It's intended more as an introduction to deep reinforcement learning, and we wrote some tutorials for it here if anyone's interested: https://www.gocoder.one/blog/hands-on-introduction-to-deep-r...
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How to train agents to play volleyball using deep reinforcement learning
Ultimate Volleyball Repo
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Design reinforcement learning agents using Unity ML-Agents
If you get stuck, check out the pre-configured BlueAgent , or see the full source code in the Ultimate Volleyball project repo.
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Bomberland: a 2D multi-agent environment for AI agents based on Bomberman
We're launching an upcoming project called Coder One where you can build agents to compete in a 2D game based on Bomberman.
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A multi-agent artificial intelligence playground [Looking for feedback]
If you're interested in checking it out, this is the website: https://www.gocoder.one
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A hands-on introduction to deep reinforcement learning using Unity ML-Agents
In this series, I'll walk you through how to use Unity ML-Agents to build a volleyball environment and train agents to play in it using deep RL. For a bit of fun and extra incentive, you'll be able to submit your trained agent to the Ultimate Volleyball leaderboard and have it compete against other agents.
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Last week fluff-free AI, ML, and data-related original articles summary
- Elon Musk unveils Tesla Bot, a humanoid robot that uses vehicle AI read - Multi-agent reinforcement learning environment built on Unity ML-Agents link read - Up to 40% of GitHub Copilot's generated code can be vulnerable read
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[P] A 3D Volleyball reinforcement learning environment built with Unity ML-Agents
Project: Link
What are some alternatives?
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
bomberland - Bomberland: a multi-agent AI competition based on Bomberman. This repository contains both starter / hello world kits + the engine source code
UniRx - Reactive Extensions for Unity
ultimate-volleyball-starter - Tutorial kit for building a 3D deep reinforcement learning environment with Unity ML-Agents.
simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
TotalWarSimulator - Total War Battle simulator for AI research
ZeroSimROSUnity - Robotic simulation in Unity with ROS integration.
minimalRL - Implementations of basic RL algorithms with minimal lines of codes! (pytorch based)
RoboLeague - A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
SimpleGOAP - SimpleGOAP is a lightweight C# implementation of goal oriented action planning.