terraform-provider-rollbar
JUCE
terraform-provider-rollbar | JUCE | |
---|---|---|
11 | 105 | |
25 | 6,116 | |
- | 1.6% | |
8.5 | 9.5 | |
7 days ago | 1 day ago | |
Go | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
terraform-provider-rollbar
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10 best Javascript debugging tools
Rollbar is a real-time error tracking and monitoring tool that empowers development teams to deliver top-notch software. Its primary mission is to identify, report, and aggregate errors, exceptions, and issues in your applications as they happen, allowing developers to address them promptly. Rollbar assists developers in maintaining the best quality of software throughout the development process by offering detailed information as well as alerts.
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Handle JavaScript errors via Typeform
Usually you would use a tool like Sentry or Rollbar to catch and report errors. Those tools improve developer experience, however we should also think about user experience — and there is a way to make it more pleasant. What if when your users experience an error, we display a typeform to collect additional feedback from the user?
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Ask HN: Who is hiring? (February 2023)
Rollbar | https://rollbar.com | Budapest | Design
About Rollbar:
* We're a ~45-person team (SF, Barcelona, Budapest, and remote) with a mission to help developers build software quickly and painlessly
* We help tens of thousands of developers find and fix errors faster.
* Our backend handles billions of errors with low latency and high reliability
* Our front-end allows developers to discover and drill down across millions of errors in real-time
* Our customers are some of the best engineering teams in the world, including Twilio, Duolingo, Salesforce, and Twitch
* Our values are honesty, transparency, pragmatism, and dependability
We're currently hiring for:
- Senior UI/UX Designer / Visual Designer
Please apply via: https://rollbar.com/jobs
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How useful are code coverage reports?
This week, as a relevant anecdote, we saw some notifications from Rollbar that showed us something was wrong with a new feature. We managed to get a coverage report for a single module of our code (took a little while), and we saw that the bugs identified in Rollbar were actually not covered by tests.
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Android Crashing in Production.
check out rollbar.com was a life saver for me
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A Tour of Website Monitoring Tools
Rollbar, another great alternative which is quite popular with enterprise companies.
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ASP.NET Core API Checklist
Rollbar
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Services Status Page.
For logging errors from my app I am using https://rollbar.com/ (also currently free) and I may try to integrate rollbar with my status page ('Elevated error rates' kind of thing triggers an incident) at some point.
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Ask HN: Who is hiring? (May 2021)
Rollbar | https://rollbar.com | San Francisco, Barcelona, Budapest ONSITE or REMOTE | Engineering, Customer Success
About Rollbar:
* We're an ~80-person team (SF, Barcelona, Budapest, and remote) with a mission to help developers build software quickly and painlessly
* We help tens of thousands of developers find and fix errors faster.
* Our backend handles billions of errors with low latency and high reliability
* Our front-end allows developers to discover and drill down across millions of errors in real-time
* Our open source libraries are used by some of the best engineering teams in the world, including Twilio, Affirm, Salesforce, and Twitch
We're currently hiring for:
- Senior Data Engineer
- Senior Customer Success Manager
- Senior Technical Account Manager
Please apply via: https://rollbar.com/jobs
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10 Signs of a good Ruby on Rails Developer
Exception notifiers like Sentry or Rollbar or ‘anything that suits you’.
JUCE
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3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider.
The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)!
Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article: http://www.rossbencina.com/code/real-time-audio-programming-...
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Anyone know anyone that creates plugins?
Check out https://juce.com in the meantime
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Modern C++ Programming Course
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.
In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.
I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.
(My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)
- Ardour 8.0 released
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What programming languages do you recommend starting with regarding audio visual programming/audio software development?
Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
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How have you used coding in your setup?
Here's a link to their website: https://juce.com/
- xcode or visual studio?
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Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
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Common Audio Production
C++ has https://juce.com/, I think.
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Apple Logic Pro Ruleface
Open source rule https://juce.com/
What are some alternatives?
Mattermost - Mattermost is an open source platform for secure collaboration across the entire software development lifecycle..
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
factory_bot_rails - Factory Bot ♥ Rails
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
Serilog - Simple .NET logging with fully-structured events
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
faker - A library for generating fake data such as names, addresses, and phone numbers. [Moved to: https://github.com/faker-ruby/faker]
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
rubocop - A Ruby static code analyzer and formatter, based on the community Ruby style guide. [Moved to: https://github.com/rubocop/rubocop]
audiogridder - DSP servers using general purpose computers and networks
Grafana - The open and composable observability and data visualization platform. Visualize metrics, logs, and traces from multiple sources like Prometheus, Loki, Elasticsearch, InfluxDB, Postgres and many more.
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.