proot
SDL
proot | SDL | |
---|---|---|
74 | 195 | |
712 | 8,263 | |
1.6% | 2.4% | |
4.7 | 10.0 | |
15 days ago | 1 day ago | |
C | C | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
proot
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Two debian distros, both Termux-X11 and VNC gives black screen on one, workd on the other
I suspect some component was upgraded (glib?) and it use some functions that are not handled well by proot. Report issue to https://github.com/termux/proot/issues in order to have chances get it solved for yourself and others with this "black screen" problem.
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FreeBSD 14.0 Delivering Great Performance Uplift
I needed to look at your comment for 10 minutes before I got what you mean. So you want containers that run on any POSIX operating systems?
You can do this with ptrace() which is in POSIX, but its going to be slow for i/o heavy applications. Unfortunately POSIX doesn't provide anything else (seccomp would already be a step up). See also proot[1], gVisor[2] and User Mode Linux[3] which all use ptrace().
[1] https://github.com/termux/proot
[2] https://gvisor.dev/docs/architecture_guide/platforms/#implem...
[3] https://www.kernel.org/doc/html/v5.9/virt/uml/user_mode_linu...
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WHAT ARE FILES .l2s.*
Documentation does not exist. Just like in best traditions of open source software typically maintained by one person. Look the proot source code instead. Here is the link to extension source code: https://github.com/termux/proot/blob/master/src/extension/link2symlink/link2symlink.c
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Ubuntu 22.04 on android 12
You'll probably want to do that inside of a proot environment.
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The /sys filesystem is not mounted. If you are running in a chroot environment, bind-mount missing filesystems. on opensuse
Now regarding proot: it can't have higher privileges than your Termux shell session, despite the user "root" which may possibly appear. It was told many times here on Reddit, Termux GitHub and even Wiki (https://wiki.termux.com/wiki/PRoot) that PRoot does not give extra privileges and root user is fake.
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Termux is an Android terminal emulator and Linux environment app
I understand the sentiment, but I disagree. From the last time I checked, the big compromise with GNU/Linux phones is still the lack of social media and messaging apps and appstore ecosystem. Android, with root, is every bit as much a computer as a Pinephone and Librem 5, but the opposite isn't true. Termux has PRoot, a user-space implementation of chroot allowing a full distro install. I personally don't have any problem depending on Google, I have a problem with things being locked away with no alternative. Given the option, I will happily accept the risks and void my warray to root.
https://wiki.termux.com/wiki/PRoot
- Problem with installing any aur package
- Are there any up to date Linux emulators
- Ideas ??
- AndroLinux
SDL
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12to11 – run Wayland applications on an X server
Wayland works well on the Steam Deck because Valve controls the whole system. Because they have their own Wayland compositor (Gamescope), they're able to implement protocols to work around issues in Wayland without being delayed by the bureaucratic process of getting them approved. Here's an SDL pull request where a graphics developer at Valve discusses how two protocols necessary for good GPU performance haven't been added to Wayland yet so Valve added equivalent protocols to Gamescope as a workaround: https://github.com/libsdl-org/SDL/pull/9345
One thing to note is that the Steam Deck only uses Wayland for its fullscreen gaming mode. When you exit to its desktop mode (meant for running non-Steam software), it switches to X11.
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C-Macs – a pure C macOS application
The linked project doesn't use any ObjC files at all. SDL2 has a bunch of Cocoa files[1] so you did use Cocoa even if unknowingly.
[1] https://github.com/libsdl-org/SDL/tree/main/src/video/cocoa
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Revert "video: Prefer Wayland over X11 (take 2)"
Correct. It's explained here:
https://github.com/libsdl-org/SDL/pull/9345#issuecomment-201...
XWayland has special hooks into the compositors that normal wayland clients don't get.
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Semantic Patching in C with Coccinelle
Found about this through the release of SDL 3: https://github.com/libsdl-org/SDL/blob/main/build-scripts/SD...
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reflect-cpp - Now with compile time extraction of field names from structs and enums using C++-20.
https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h
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BBC Basic returns on multiple platforms, open sourced
If that app ran in a 640x480 mode, memory accesses would be just as fast as the VGA applications 25 years ago, correct?
I think there's a lot more going on than that. Here's SDL's current pixel access code:
https://github.com/libsdl-org/SDL/blob/main/src/video/SDL_su...
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Games! How they write code for SDL (+ interview with the creator)
We use the code examples throughout the article. The ellipsis characters "...." in the code were added by the author of the article. You can find the source files on the official GitHub of libsdl. In addition, each fragment has a reference to a specific area in the code. By the time this article is published, many errors will have already been fixed thanks to the issues we opened (for example, here and there). However, the links in the examples point exactly to the code you see in this article. Not only do we enjoy teasing developers but we also like making their projects a little bit better!
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Regarding including external libraries and prefix folders.
FetchContent_Declare(SDL2 GIT_REPOSITORY https://github.com/libsdl-org/SDL.git GIT_TAG release-2.28.3 ) FetchContent_MakeAvailable(SDL2)
- SDL3 Filesystem API RFC
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Chip8 emulator
It's not that difficult, I recently started learning to use graphics APIs myself. OpenGL is for linux, etc., directx for windows and vulkan for all platforms. I read through a bunch of forums yesterday and decided to go for vulkan (here is a link to the sdk) for my next small projects because it can run on all platforms. I would recommend to watch a basic tutorial series (like this one) for the graphics api itself to get an understanding of whats going on. And on top of that I use SDL2 for eventhandling and ImGui for the graphical user interface. Here is a link to a guide for setting up vulkan on your platform in case you would go for it.
What are some alternatives?
proot-distro - An utility for managing installations of the Linux distributions in Termux.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
ubuntu-in-termux - This is a script by which you can install Ubuntu in your termux application without a rooted device
raylib - A simple and easy-to-use library to enjoy videogames programming
termux-wayland - Not released and unmaintained Termux X11 add-on application.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
termux-fedora - A script to install a Fedora chroot into Termux
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
termux-packages - A package build system for Termux.
DS4Windows - Like those other ds4tools, but sexier
manjaro-fs-arm64 - Manjaro rootfs with xfce4 and vncserver preinstalled. Just setup username, password and vnc password. Also one more edition with latest Anki preinstalled.
DualSenseSupport - Preliminar DualSense