template-voxelized
lygia
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template-voxelized | lygia | |
---|---|---|
1 | 2 | |
0 | 2,224 | |
- | - | |
10.0 | 9.4 | |
over 1 year ago | 8 days ago | |
GLSL | GLSL | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
template-voxelized
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"Pixelate" a 3D object?
github repo with scene file
lygia
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Creative coding library for C
Have you considered GLSL shaders? The syntax is almost like C. But you can write them in real-time, looking at the result in a browser window. And it is relatively easy to build something good-looking following simple examples (mash-up, remix, collage…) There are excellent libraries/frameworks to do creative coding with shaders: https://lygia.xyz Now, for valuable lessons in the art of programming… have you considered teaching them how to write 1KB demos in assembly? :) Just kidding… but I wanted to point out that C has a very very very steep learning curve. Yeah you do get demigod powers if you master it. It takes years even if you’re very motivated, although.
- Lygia: A multi-language shader library
What are some alternatives?
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polygonjs - node-based WebGL design tool
threejs-typescript-template - A template for quickly creating ThreeJS projects using TypeScript and Webpack
graphics-workshop - Learn computer graphics by writing GPU shaders!
Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.
glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
procedural-tileable-shaders - Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
SHADERed - Lightweight, cross-platform & full-featured shader IDE