team-lightning-cpu
Folders
team-lightning-cpu | Folders | |
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1 | 1 | |
1 | 374 | |
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0.0 | 3.2 | |
almost 2 years ago | over 2 years ago | |
C++ | C# | |
The Unlicense | - |
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team-lightning-cpu
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Apparently I didn’t make a post about this yet: PL2 vCPU, spiritual successor to PainLang
First off, a link: https://github.com/MassiveBattlebotsFan/team-lightning-cpu
Folders
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Why not use Node.js for chess engines, it must be much faster than c++ right?
Why not just use Folder Language?
What are some alternatives?
AHHH - AHHH: a programming language for the dreadful
doom-checkboxes - 🕹️ DOOM rendered via checkboxes in a web browser.
flip-jump - The single instruction language - Flip a bit, then Jump
Vyxal - A code-golfing language experience that has aspects of traditional programming languages - terse, elegant, readable.
Kompilierer - Der Kompilierer der Deutschen Programmiersprache
chessbash - A simple chess game in a bash script
Jellyscript - An esoteric scripting/programming language (esolang) that's dumb
bna-language - A simple "assembly-like" programming language designed for teaching students new to computer science.
fetlang - Fetish-themed programming language
js-chess-engine - Simple JavaScript chess engine without dependencies written in NodeJs. It can be used on both, server or client (web browser) and do not need persistent storage - handy for serverless solutions like AWS Lambda. This engine includes configurable AI computer logic.