te VS virtual-concepts

Compare te vs virtual-concepts and see what are their differences.

te

C++17 Run-time polymorphism (type erasure) library (by boost-ext)

virtual-concepts

A research project aimed at introducing language support for type erasure in C++. (by andyprowl)
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te virtual-concepts
4 2
402 54
2.7% -
2.7 0.0
3 months ago about 8 years ago
C++ C++
- The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

te

Posts with mentions or reviews of te. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-07.

virtual-concepts

Posts with mentions or reviews of virtual-concepts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-09.
  • What are the best C++ talks that one should watch?
    2 projects | /r/cpp | 9 Jun 2022
    From 2013. Isn't that the talk that in 2022 makes you leave C++? - Why we don't yet have Virtual Concepts? (https://github.com/andyprowl/virtual-concepts) - Executors? Concurrency TS / future::then()?
  • Type Erasure in C++ Explained
    2 projects | news.ycombinator.com | 15 Apr 2021
    And if it were in the standard there wouldn't be at least five well known libraries implementing it (including from Adobe and from Facebook): https://github.com/boost-ext/te#similar-libraries

    As far as I know (I don't really follow the committee work) the latest attempt to introduce run-time duck-typing in the standard was https://github.com/andyprowl/virtual-concepts, which seems dead.

What are some alternatives?

When comparing te and virtual-concepts you can also consider the following projects:

dyno - Runtime polymorphism done right

ssgl - single source shaders for opengl

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

actix-net - A collection of lower-level libraries for composable network services.

glaze - Extremely fast, in memory, JSON and interface library for modern C++

azula - A fast, statically typed compiled language

hsm - Finite state machine library based on the boost hana meta programming library. It follows the principles of the boost msm and boost sml libraries, but tries to reduce own complex meta programming code to a minimum.

fathom - 🚧 (Alpha stage software) A declarative data definition language for formally specifying binary data formats. 🚧

sml - C++14 State Machine library

mp - C++17 ~~Template~~ Meta-Programming library

polytail - Rust-like trait-based polymorphism for C++

cortex-m-rt - Minimal startup / runtime for Cortex-M microcontrollers