te VS old-new-win32api

Compare te vs old-new-win32api and see what are their differences.

te

C++17 Run-time polymorphism (type erasure) library (by boost-ext)

old-new-win32api

Organized bookmarks to Win32API posts of Raymond Chen's blog "The Old New Thing". (by mity)
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te old-new-win32api
4 34
402 237
2.7% -
2.7 4.7
3 months ago 2 months ago
C++
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

te

Posts with mentions or reviews of te. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-07.

old-new-win32api

Posts with mentions or reviews of old-new-win32api. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-09.

What are some alternatives?

When comparing te and old-new-win32api you can also consider the following projects:

dyno - Runtime polymorphism done right

winforms - Windows Forms is a .NET UI framework for building Windows desktop applications.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

anbox - Anbox is a container-based approach to boot a full Android system on a regular GNU/Linux system

actix-net - A collection of lower-level libraries for composable network services.

reactos - A free Windows-compatible Operating System

glaze - Extremely fast, in memory, JSON and interface library for modern C++

GameStretcher - Run 2D Windows Games (GDI, DirectDraw, D3D9) with a stretchable window, and a SuperXBR upscale filter

azula - A fast, statically typed compiled language

AnyAny - C++17 library for comfortable and efficient dynamic polymorphism

hsm - Finite state machine library based on the boost hana meta programming library. It follows the principles of the boost msm and boost sml libraries, but tries to reduce own complex meta programming code to a minimum.

too-many-lists - Learn Rust by writing Entirely Too Many linked lists