canvas
generative-art-in-go
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canvas | generative-art-in-go | |
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9 | 9 | |
1,422 | 101 | |
- | - | |
9.2 | 0.0 | |
6 days ago | about 3 years ago | |
Go | HTML | |
MIT License | MIT License |
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canvas
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Canvas vector graphics update: rich text and path boolean operation support
I wanted to share a recent large update to https://github.com/tdewolff/canvas, which is a vector graphics library written in Go to create images, PDFs, SVGs, OpenGL, etc. using vector drawing operations. Especially I wanted to show two new exciting features:
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Client-side scripting for in-browser graphics.
It appears that there's a port of Cairo to Go which also targets webassembly. https://github.com/tdewolff/canvas
- Pixie – A full-featured 2D graphics library for Nim
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Processing equivalent in GoLang
https://github.com/tdewolff/canvas/blob/master/examples/opengl/main.go can draw primitves but i think it would be a bit hard to do event based animation
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tdewolff/canvas: vector graphics in Go (mayor update)
Yes! See https://github.com/tdewolff/canvas/tree/master/examples/gonum-plot for an example using gonum-plot. You should be able to plug-and-play to use the canvas library!
- Cairo in Go: Vector to SVG, PDF, EPS, Raster, HTML Canvas, etc.
generative-art-in-go
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golang generative gif thumbnails from a source image
Based off new code I'm writing, derived from https://github.com/preslavrachev/generative-art-in-go
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Trying out some new generative techniques with Go.
The code should eventually make it to my GitHub repo.
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Processing equivalent in GoLang
I will. It would be a shame if it’s not there already. I wrote an entire book using gg alone, so I thought it must something that everyone was aware of it.
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FollowFriday, anyone?
Let me start. My name is Preslav and I am a software developer / entrepreneur who has been passionate about generative art since 2011. I first started working with Processing, but discovering Go as part of my work was the thing that rekindled my passion. So much that I wrote a book about it at the start of the year; https://preslav.me/generative-art-in-golang/
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What do genetic algorithms dream of?
A sketch painted by a genetic algorithm written in Go. The learning will make it into a future chapter of my book, Generative Art in Go: https://preslav.me/generative-art-in-golang/
- "Hope" - part of my Photosynthetic collection, first time making code-driven art!
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I have been experimenting with particle effects and Perlin noise lately. All written in Go, of course ;)
I am working on new bonus chapters for my "Generative Art in Go" book and this part will most likely make it in a future update. Another likely candidate are genetic drawing algorithms (I promise to do a separate teaser on those :))
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Ebook Creation
I’ve recently twittern and self-published a book that I put together entirely in Obsidian: https://preslav.me/generative-art-in-golang/
- I have made the companion code to my book "Generative Art in Go" available on GitHub. The last step before the book's first release.
What are some alternatives?
svgo - Go Language Library for SVG generation
p5 - p5 is a simple package that provides primitives resembling the ones exposed by p5js.org
gg - Go Graphics - 2D rendering in Go with a simple API.
mondrian-art - 🖼️ Generate Piet Mondrian Art
tiny-skia - A tiny Skia subset ported to Rust
p5 - p5 is a Python package based on the core ideas of Processing.
go-cairo - Go binding for the cairo graphics library
swipl-wasm - Run SWI-Prolog in your browser using WebAssemply
bgracontrols - 🆗 BGRA Controls is a set of graphical UI elements that you can use with Lazarus LCL applications.
go-gst - Gstreamer bindings and utilities for golang
resize - Pure golang image resizing
processing - Source code for the Processing Core and Development Environment (PDE)