talent-plan
moonlight-docs
talent-plan | moonlight-docs | |
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23 | 115 | |
9,813 | 1,144 | |
0.4% | 0.0% | |
0.0 | 0.0 | |
8 months ago | about 1 year ago | |
Rust | ||
- | GNU General Public License v3.0 only |
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talent-plan
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Need insights to build a distributed key value store from scratch.
Pls check this course: https://github.com/pingcap/talent-plan . It includes how to implement sql and key value store. It’s an awesome course
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Ask HN: Leetcode for Back End and Server Development
- https://hackattic.com/ : Interesting programming Problems.
- https://sadservers.com/ : Learn Linux by solving problems.
- https://fly.io/dist-sys/ : Distributed Systems Problems.
- https://github.com/pingcap/talent-plan/ : System Programming / Distributed System Challenge.
- https://protohackers.com/ : Server Programming Challenges.
- https://codecrafters.io/ : Implement server tech / softwares from scratch.
- https://hyperskill.org/ : Lots of projects based tutorials.
- https://github.com/pingcap/talent-plan/ : System Programming / Distributed System Challenge.
- new Rust Networking book
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Gossip Glomers: Fly.io Distributed Systems Challenges
Awesome stuff!
Just to share in the way: open source training courses about distributed database and distributed systems by PingCap.
https://github.com/pingcap/talent-plan
- Learning and Building a KV Database in rust.
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How does serde_json work?
You should try this lab by PingCAP (write a serde implementation for redis serialization protocol) ; you can find answers/seek help in github if you really don't know to figure out it.
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Hey Rustaceans! Got a question? Ask here! (20/2022)!
I am doing pingcap's talent plan recently, where you need to implement a custom Deserializer for REdis Serialization Protocol for the building block 3. What confuses me most is the implementation of `EnumAccess` and `VariantAccess`. One of my attempt looks like the following:
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Love
Looking at your project, I would recommend following this tutorial that makes you write key-value store in Rust. They don't provide you with a solution and make you come up with most stuff yourself, but give you some direction and structure for learning. You seem to have come up with most of this yourself already, but it might still be useful for you.
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Newbie here. Just finished reading the book. What now?
If you are interested in network programming and distributed system, checkout https://github.com/pingcap/talent-plan
moonlight-docs
- Can you use Steamlink/Moonlight with SkyTrak and TGC away from your home network?
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Has anyone been able to stream this game using Moonlight or Steam Link?
I actually have a setup a cool gamepad layout using steam so controller is not an issue, I already play with a controller on my PC. The issue is streaming quality. I've tried with Moonlight and Steam Link (using NVIDIA SHIELD GameStream like this)
- Has anyone made a comparison of the latency over a Wifi 5 vs Wifi 6e network using Steam Link?
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Is Nvidia Shield good for streaming PC to Tv over LAN?
You need to install nvidia game experience on your PC, and moonlight on your shield, then follow instructions from the setup guide
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Why can't I use my Mobile Data on Moonlight?
There is a guide on how to do it: https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide
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Best local PC streaming app for Portal?
Moonlight can also stream your local games over Internet so you dont need to be on the same Wifi network, but that requires an additional software on your PC. Check the guide here (scroll down to Streaming Over The Internet): https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide/2e7b42f5c37fcaef103ef64e893d0964069d7ffe
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Remote play questions
Is it an nvidia graphics card? If so ive had better success with moonlight. https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide Ive gotten 120fps 1080p streaming with 0 frame loss
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Best Way to Stream Games from PC to Laptop
Not particularly, especially since you likely already have NVIDIA GeForce Experience installed. You can follow the setup guide here. It may look daunting, but it's really just a variety of alternatives if the automatic configuration doesn't work or you want a specific configuration.
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Managed to get TOTK working on the PSVITA through Moonlight with relatively low input lag!
you can also read moonlight’s page about it
- Don't do this
What are some alternatives?
dnsguide - A guide to writing a DNS Server from scratch in Rust
Sunshine - Sunshine is a Gamestream host for Moonlight. [Moved to: https://github.com/LizardByte/Sunshine]
duckdb - DuckDB is an in-process SQL OLAP Database Management System
moonlight-qt - GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
toydb - Distributed SQL database in Rust, written as a learning project
SGDBoop - A program used for applying custom artwork to Steam, using SteamGridDB. Supports both Windows and Linux, written completely in C.
rust-plus-golang - Rust + Go — Call Rust code from Go using FFI
Parsec-Cloud-Preparation-Tool - Launch Parsec enabled cloud computers via your own cloud provider account.
mini-redis - Incomplete Redis client and server implementation using Tokio - for learning purposes only
Parsec-Cloud-Preparation-Too
duckdb-rs - Ergonomic bindings to duckdb for Rust
printf-tac-toe - tic-tac-toe in a single call to printf