tailspin-v0
c3c
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tailspin-v0 | c3c | |
---|---|---|
16 | 24 | |
31 | 1,283 | |
- | 2.6% | |
7.5 | 9.6 | |
3 months ago | 9 days ago | |
Java | C | |
MIT License | GNU Lesser General Public License v3.0 only |
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tailspin-v0
- What languages have you learnt with AoC and now you love...or ended as "meh"?
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Advent of Code 2023 in your language
I eventually tend to do all days in Tailspin. The ones I have done so far are in directories ending in "tt" (the others are in Pyret, just to get a feel for it) https://github.com/tobega/aoc2023/tree/main
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I have great difficulties
As a general tip, it is often helpful to first try to think of how you would like to represent the data in your program. Then you need to parse the data into that structure. I'd recommend you to look at a PEG-parser, for example. Or if you like, look at my Tailspin programming language which has a very visual parser syntax and also very visual ways of creating data structures (if that should happen to be your mental affinity). Look at my day1 for example. Or if you're more mathematical, maybe a functional language (I also did day1 in Pyret)
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An idea for a language focused around RxJs
My Tailspin language is based on processing streams of values, you might want to look at it https://github.com/tobega/tailspin-v0
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[2022 Day 7] Solved in three different styles
Many people had trouble with the day 7 problem. Paradoxically, good developers probably had more trouble. Here some of the difficulties are explained and implementations are provided in imperative, functional and OO styles, written in the Tailspin programming language.
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What codebases have the best or most educational unit/integration tests when implementing a programming language?
I test almost entirely from my language, that way the tests are independent of the implementation. Currently the tests are implemented in java because that fits the interpreter implementation https://github.com/tobega/tailspin-v0/tree/master/test/tailspin/samples
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August 2022 monthly "What are you working on?" thread
Finished off the implementation of typed and offset array indices in Tailspin
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March 2022 monthly "What are you working on?" thread
I ended up enabling left recursion in Tailspin's composer (parser) syntax. Much cleaner calculator example now.
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Diamonds in the Rough : An Honest Trial for any Language
I think it's possible that Tailspin might be suitable for you.
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Introducing Skiff, a gradually typed functional language written in Rust
I think gradual typing is definitely something worth exploring more. I thought it was a shame when Dart abandoned that path. Have you seen Shen ? I guess my small offering, Tailspin, is currently evolving to gradual typing as well.
c3c
- Odin Programming Language
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Show HN: The C3 programming language reaches feature-stabiliy
C3, "The C-like for people who like C" just reached v0.5, marking its feature-stable release: https://c3.handmade.network/blog/p/8824-say_hello_to_c3_0.5
Feature stability ensures that version 0.5 will undergo bug fixes and maintenance separately from the main branch, providing projects with a stable compiler version to work with.
Try it out in the browser https://learn-c3.org
Github: https://github.com/c3lang/c3c
If you appreciate C, then maybe this is a language you'll enjoy. Dive into the documentation at https://c3-lang.org to view examples and read more in depth about the language.
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Give me your feature ideas for a C-like
Tuples are being discussed, although I am unsure if it would be sufficiently useful. (Discussion here and here if you want to leave some thoughts)
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Is there a static version of lld available? Or do I have to build lld from scratch?
I've been trying to build c3lang on my local machine. The problem is that it requires static files for both llvm and lld. Now, the static files for llvm have been provided (llvm-static), but not for lld, at least that's what I think. I thought that maybe I've made a mistake somewhere by not search the package thoroughly. I just wanted to know what package will install static files for lld.
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Give me your best (and worst) ideas for a C-like language
So (preferably) have a little look at the language (https://c3-lang.org/) and maybe try it out (https://learn-c3.org/) and then file whatever issue you want: https://github.com/c3lang/c3c/issues/new
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C3 is now at 0.4.0
Like this: https://github.com/c3lang/c3c
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Learn Enough C to Survive
> I wish we had C+: C + a few niceties (and not C ++ everything). There's a whole bunch of newer languages aiming at the space C is sitting in, but with a few additions C could be much more ergonomic without having to invent an entire new language.
I’ve made a pre-processor for C to add some things I miss, although it is currently limited to what can be done without type information and has to keep compatibility with existing C syntax: https://sentido-labs.com/en/library/cedro/202106171400/
There is another language call C3 that “is a C-like language striving to be an evolution of C, rather than a completely new language”: https://github.com/c3lang/c3c
If you have the time, I’d like to hear which things you miss in C. There might be something I did not imagine that could be added to Cedro.
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Are Hoistings Possible for C++?
Off the top of my head, cc99 and c3 are two C dialects that both can do this.
- C3C - Compiler for the c3 language
- The case against an alternative to C
What are some alternatives?
Argon - Argon programming language
durin - the Dependent Unboxed higher-oRder Intermediate Notation
never - Never: statically typed, embeddable functional programming language.
librope - UTF-8 rope library for C
bluebird - A work-in-progess programming language modeled after Ada and C++
poprc - A Compiler for the Popr Language
boba - A general purpose statically-typed concatenative programming language.
SinScheme - Sinister's Scheme Compiler!
butter - A tasty language for building efficient software. WIP
lisp - A lisp JIT compiler and interpreter built with cranelift.
Odin - Odin Programming Language
cone - Cone Programming Language