Give me your feature ideas for a C-like

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  • c3c

    Compiler for the C3 language

  • Tuples are being discussed, although I am unsure if it would be sufficiently useful. (Discussion here and here if you want to leave some thoughts)

  • Shell

    Very basic and cut down clone of standard unix shell (by MarkusSecundus)

  • Concerning the nested typedefs, yes, it's mainly just about nice code organization for me, but there are definitely other usecases where it's pretty essential, I'd say mostly in generic programming. I stumbled hard on this one: when writing a linked list - for each linked list variant, you have a node type, and a handle type that carries reference to the first node and other metadata like list length etc. . But you need to somehow be able to deduce the concrete handle type from the concrete node instance, so that the user can obtain handle instance by calling list_init() macro on the node and do other convenient stuff. Best solution I found so far how to solve this runtime-overhead-free in og GCC C is by defining zero-length array of the handle type inside the node type (like here) and then using __typeof__(node->_handle_typeinfo[0]) or something like that xDD, which is just so insanely ugly.

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