taichimd
ray-tracing-one-weekend-taichi
taichimd | ray-tracing-one-weekend-taichi | |
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1 | 2 | |
86 | 180 | |
- | - | |
0.0 | 1.9 | |
almost 2 years ago | 11 months ago | |
Python | Python | |
GNU General Public License v3.0 only | - |
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taichimd
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From molecular simulation to black hole rendering - Taichi-Lang makes life easier for digital content creators
victoriacity implemented a GPU-accelerated molecular dynamics project Taichi MD, as shown below:
ray-tracing-one-weekend-taichi
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From molecular simulation to black hole rendering - Taichi-Lang makes life easier for digital content creators
Renderers are not something we can avoid talking about since Taichi was designed for computer graphics at the very beginning. An impressive project is about the implementation of the classic Ray Tracing in One Weekend using Taichi, by bsavery.
- Ray Tracing in One Weekend in Python Executing on the GPU
What are some alternatives?
2d-fluid-simulator - 2D incompressible fluid solver implemented in Taichi.
Fast-Poisson-Image-Editing - A fast poisson image editing implementation that can utilize multi-core CPU or GPU to handle a high-resolution image input.
taichi_elements - High-performance multi-material continuum physics engine in Taichi
Cameray - A lens editor and simulator for fun.
pyasflip - Python implementation of the ASFLIP advection method
difftaichi - 10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)
awesome-taichi - A curated list of awesome Taichi applications, courses, demos and features.
BlenderPythonRenderer - A Python GPU renderer for Blender using the Taichi package
BlackHoleRayMarching