tachyonix
An asynchronous, multi-producer, single-consumer (MPSC) bounded channel that operates at tachyonic speeds (by asynchronics)
asynchronix
High-performance asynchronous computation framework for system simulation (by asynchronics)
tachyonix | asynchronix | |
---|---|---|
3 | 2 | |
103 | 146 | |
- | 2.1% | |
4.0 | 6.8 | |
10 months ago | about 1 month ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tachyonix
Posts with mentions or reviews of tachyonix.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-17.
-
Simulate your own spacecraft with Asynchronix, an async discrete-event simulator
This has been a fairly long journey, which saw the development of a custom channel, a custom multi-threaded async executor and a few small crates such as st3.
- An asynchronous, multi-producer, single-consumer (MPSC) bounded channel
- Tachyonix: a very fast MPSC async bounded channel
asynchronix
Posts with mentions or reviews of asynchronix.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-17.
-
(Ab)using async to implement a runtime for console emulators
This kind of reminds me of what asynchronix does. Not sure that it'd be useful, but it'd probably be of interest to you at least!
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Simulate your own spacecraft with Asynchronix, an async discrete-event simulator
I just released Asynchronix, a high-performance, multi-threaded discrete-event simulator.
What are some alternatives?
When comparing tachyonix and asynchronix you can also consider the following projects:
pollster - A minimal async executor that lets you block on a future
st3 - Very fast lock-free, bounded, work-stealing queues with FIFO stealing and LIFO or FIFO semantic for the worker thread.
heph - Heph is an actor library for Rust based on asynchronous functions.
PWSat2OBC - Source code of the PW-Sat2 On Board Computer (OBC) software.
postage-rs - The feature-rich, portable async channel library