swift-win32
Vapor
swift-win32 | Vapor | |
---|---|---|
10 | 57 | |
1,072 | 23,810 | |
- | 0.4% | |
6.8 | 8.3 | |
28 days ago | 2 days ago | |
Swift | Swift | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swift-win32
-
Swift for windows - current state and how to get aboard
For jumping abord, there are not very many frameworks for UI development. There is https://github.com/compnerd/swift-win32 which is less WinForms and more Common Control based. There were a couple of different attempts for WinRT to get XAML based UI systems. There was no official support for UWP, and that would likely require some tweaks to the runtime.
-
Swift outside the Apple ecosystem
Even Microsoft has someone dedicating their time to building Win32 support.
- Manipulating Windows Registry with Swift programming lang
-
Writing on Windows -> Compile on Mac workflow possible?
Swift does run on windows now. There’s also a package that lets you use Win32 to write GUI apps (https://github.com/compnerd/swift-win32). The core code (data models, networking, etc) can be common, but UI will have to be different (Win32 on windows and AppKit/Catalyst/SwiftUI on Mac)
-
UIKit on Windows?
As others have mentioned, UIKit is an Apple framework and not available on Windows, though you should be able to use the Win32 APIs to build out UI interfaces. Alternatively, you can experiment with https://github.com/compnerd/swift-win32 for a nice layer on top which abstracts out some of the details of the Win32 API. Unfortunately, that is not as fleshed out as one would like to build complex applications, but that is something which more usage and work on library should be able to resolve.
- Swift on Windows
- When I think of Swift I immediately think of iOS programming/mobile programming, What else can Swift do?
-
Are there any libraries for building Windows apps or GUI for Windows using Swift only?
For native apps, there's this, which gives an AppKit-like interface to build GUIs.
-
Any good open source projects that uses Swift?
If you’re looking for Windows first projects with Swift, https://github.com/compnerd/swift-win32 is pretty cool.
-
Why learn Swift when it’s only compatible with iOS?
Also check out this project by a member of the Swift core team, which is a set of bindings for the Win32 API for Swift on Windows.
Vapor
-
Swiftly Chatting: Building Chatbots with Botter
Botter works in tandem with Vapor, which handles the server-side functions of your project. This powerful combination allows you to focus on what matters most - creating an engaging and effective chatbot.
-
Issue with Vapor Server
// swift-tools-version: 5.8 // The swift-tools-version declares the minimum version of Swift required to build this package. import PackageDescription let package = Package( name: "MyServer", platforms: [.macOS("12.0")], products: [ // Products define the executables and libraries a package produces, and make them visible to other packages. .executable( name: "MyServer", targets: ["MyServer"]), ], dependencies: [ .package(url: "https://github.com/vapor/vapor.git", .upToNextMajor(from: "4.70.0")), // Dependencies declare other packages that this package depends on. // .package(url: /* package url */, from: "1.0.0"), ], targets: [ // Targets are the basic building blocks of a package. A target can define a module or a test suite. // Targets can depend on other targets in this package, and on products in packages this package depends on. .executableTarget( name: "MyServer", dependencies: [ .product(name: "Vapor", package: "vapor") ]), .testTarget( name: "MyServerTests", dependencies: ["MyServer"]), ] )
-
Is it possible/straightforward to have a webserver baked in to an iOS app?
Otherwise there's https://github.com/vapor/vapor
- A Look at the Crystal Programming Language for Humans
-
Most effective approach for building a client/server application (MacOS)
The Swift/Vapor project is a relatively easy way to do it.
-
First contract, how much should I charge?
Opening this webpage (https://vapor.codes) cranks my CPU (5800x3d) to 100% instantly. Why?
-
Swift outside the Apple ecosystem
Vapor is the most popular non-Apple-ecosystem Swift project. There have been a few others, but none particularly popular.
-
Idea for small project? (without touching any UI)
Server-side apps (typically via Vapor)
-
Why I selected Elixir and Phoenix as my main stack
My first option other than PHP was using Swift and Vapor. I have made some projects with iOS and Objective-C, maybe I could also learn Swift and create both native iOS apps and backends with the same language.
-
I've just released my new app which allows you to use your iPhone as a webcam when livestreaming
StreamCam is written 100% in Swift, SwiftUI & Combine. The serverside is handled with Vapor.
What are some alternatives?
swift-gui - A framework for creating cross-platform GUI applications with Swift.
Perfect - Server-side Swift. The Perfect core toolset and framework for Swift Developers. (For mobile back-end development, website and API development, and more…)
SwiftUI-Kit - A SwiftUI system components and interactions demo app
Alamofire - Elegant HTTP Networking in Swift
SwiftWebUI - A demo implementation of SwiftUI for the Web
Kitura - A Swift web framework and HTTP server.
hummingbird - Lightweight, flexible HTTP server framework written in Swift
DL4S - Accelerated tensor operations and dynamic neural networks based on reverse mode automatic differentiation for every device that can run Swift - from watchOS to Linux
swifter - Tiny http server engine written in Swift programming language.
qlift - Swift library to use Qt
GCDWebServer - The #1 HTTP server for iOS, macOS & tvOS (also includes web based uploader & WebDAV server)