swift-win32
swift-nio
swift-win32 | swift-nio | |
---|---|---|
10 | 12 | |
1,072 | 7,767 | |
- | 0.4% | |
6.8 | 9.1 | |
28 days ago | 7 days ago | |
Swift | Swift | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
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swift-win32
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Swift for windows - current state and how to get aboard
For jumping abord, there are not very many frameworks for UI development. There is https://github.com/compnerd/swift-win32 which is less WinForms and more Common Control based. There were a couple of different attempts for WinRT to get XAML based UI systems. There was no official support for UWP, and that would likely require some tweaks to the runtime.
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Swift outside the Apple ecosystem
Even Microsoft has someone dedicating their time to building Win32 support.
- Manipulating Windows Registry with Swift programming lang
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Writing on Windows -> Compile on Mac workflow possible?
Swift does run on windows now. There’s also a package that lets you use Win32 to write GUI apps (https://github.com/compnerd/swift-win32). The core code (data models, networking, etc) can be common, but UI will have to be different (Win32 on windows and AppKit/Catalyst/SwiftUI on Mac)
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UIKit on Windows?
As others have mentioned, UIKit is an Apple framework and not available on Windows, though you should be able to use the Win32 APIs to build out UI interfaces. Alternatively, you can experiment with https://github.com/compnerd/swift-win32 for a nice layer on top which abstracts out some of the details of the Win32 API. Unfortunately, that is not as fleshed out as one would like to build complex applications, but that is something which more usage and work on library should be able to resolve.
- Swift on Windows
- When I think of Swift I immediately think of iOS programming/mobile programming, What else can Swift do?
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Are there any libraries for building Windows apps or GUI for Windows using Swift only?
For native apps, there's this, which gives an AppKit-like interface to build GUIs.
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Any good open source projects that uses Swift?
If you’re looking for Windows first projects with Swift, https://github.com/compnerd/swift-win32 is pretty cool.
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Why learn Swift when it’s only compatible with iOS?
Also check out this project by a member of the Swift core team, which is a set of bindings for the Win32 API for Swift on Windows.
swift-nio
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Is it possible/straightforward to have a webserver baked in to an iOS app?
In addition to what others have said, SwiftNIO is a possible low-level web server framework.
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Swift outside the Apple ecosystem
Also look at: Hummingbird https://github.com/hummingbird-project/hummingbird Smoke https://github.com/amzn/smoke-framework Swift NIO https://github.com/apple/swift-nio
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Apple Announces Full Swift Rewrite of the Foundation Framework
You could take a look a swift-nio (https://github.com/apple/swift-nio) which is a pretty high-throughput system. swift-nio does this using some reference-counted GC where it simplifies the code and doesn't affect performance. Otherwise, value-types are used which incur no GC overhead (unless they are copy-on-write, and backed by something that requires reference counting).
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Are there any examples of major or highly complex software written solely or at-least primarily in Swift?
The UI and the Core are mainly written by Swift. The proxy server is powered by Apple Swift-NIO. Some critical parts (deal with low-level system APIs, high performant JSON Parser, de/compression, protobuf, BoringSSL,...) are written by Objective-C and C. For some parts that deal with Pointer, or C library, I continue using Objective-C since it's easier than using a bunch of Unsafe Swift classes (UnsafePointer, UnsafeMutablePointer, UnsafeRawPointer, etc)
- The Val Object Model: Template for a possible future Swift object model
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Implementing Parts of the Swift Compiler in Swift
> Why should they? That isn't their target audience.
Because they need it?
Apple discontinued macOS server, i bet they use Linux in some of their servers
All their networking related libs are available and tested for Linux [1, 2]
Let's not forget that they package Swift for Linux, and now also for Windows [3]
Swift is crossplatform language (you not wanting to understand it doesn't change this fact), it's not a macOS framework
[1] - https://github.com/apple/swift-nio
[2] - https://github.com/apple/swift-protobuf/blob/main/.github/wo...
[3] - https://forums.swift.org/t/announcing-swift-5-6-2-for-linux-...
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What is the simplest way to have local http server in iOS app?
I would look at NIO or something that uses it, like https://diamantidis.github.io/2019/10/27/swift-nio-server-in-an-ios-app
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Update app from external source (maybe?)
i use swiftnio to spin up http servers. lots of documentation online. your app logic will be the same as ios but without swiftui and uikit.
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Any tutorials you recommend for URLSession?
Depending on what you need, SwiftNIO might do the trick.
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Is there a reliable swift package for running a tcp connection from an ios app ?
If you want something a little more robust for a low-level TCP connection, you can also use SwiftNIO.
What are some alternatives?
swift-gui - A framework for creating cross-platform GUI applications with Swift.
SwiftSocket - The easy way to use sockets on Apple platforms
SwiftUI-Kit - A SwiftUI system components and interactions demo app
GCDWebServer - The #1 HTTP server for iOS, macOS & tvOS (also includes web based uploader & WebDAV server)
SwiftWebUI - A demo implementation of SwiftUI for the Web
Zewo - Lightweight library for web server applications in Swift on macOS and Linux powered by coroutines.
hummingbird - Lightweight, flexible HTTP server framework written in Swift
mongodb-vapor - MongoDB + Vapor integration
DL4S - Accelerated tensor operations and dynamic neural networks based on reverse mode automatic differentiation for every device that can run Swift - from watchOS to Linux
Swift-Atem - Blackmagic Design Atem network protocol implementation in swift 5.1 using NIO 2
qlift - Swift library to use Qt
async-http-client - HTTP client library built on SwiftNIO