swift-distributed-tracing
RVS_Generic_Swift_Toolbox
swift-distributed-tracing | RVS_Generic_Swift_Toolbox | |
---|---|---|
3 | 3 | |
202 | 6 | |
5.0% | - | |
5.6 | 4.4 | |
about 1 month ago | 5 months ago | |
Swift | Swift | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swift-distributed-tracing
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Swift outside the Apple ecosystem?
Also, Apple seems to be putting a ton of work into the Swift-on-server ecosystem. They've released packages for things like tracing, metrics, service discovery, logging, etc. And most of those are basically shared interfaces, and then Apple (or the community) will write backend implementations, like one for statsd which implements the stuff from swift-metrics.
- Distributed Actors in Swift
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Swift Playgrounds 4
Apple is investing a lot in it, but Swift is much younger than Rust (especially as an open source project). There is a working group that meets every few weeks to shepherd the various projects. Most of the recent activity has been (AFAICT) about orchestration. Well, that and transitioning projects to use async/await and structured concurrency. Here's some recent activity in the Swift on server space:
- the proposal for distributed actors is currently in-review (https://github.com/apple/swift-evolution/blob/main/proposals...)
- a metrics API for backends like Graphite, Prometheus, etc. (https://github.com/apple/swift-metrics)
- HTTP/2 support for SwiftNIO (https://github.com/apple/swift-nio-http2)
- a new service discovery API (https://github.com/apple/swift-service-discovery)
- a new distributed tracing API (https://github.com/apple/swift-distributed-tracing)
- a Linux implementation of Apple's CryptoKit API on top of BoringSSL (https://github.com/apple/swift-crypto)
I'm not pretending that it's taking the server-side world by storm, but there is a fair amount of ongoing activity Personally, I'm using it for a couple personal projects and it's been solid, but I'm already a macOS developer, so it wasn't a big stretch for me to reach for it.
RVS_Generic_Swift_Toolbox
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Internationalization best practices for front-end developers
[0] https://github.com/RiftValleySoftware/RVS_Generic_Swift_Tool...
[1] https://github.com/RiftValleySoftware/RVS_Generic_Swift_Tool...
[2] https://github.com/RiftValleySoftware/RVS_Generic_Swift_Tool...
[3] https://developer.apple.com/library/archive/documentation/Co...
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Ask HN: What are some 'cool' but obscure data structures you know about?
Ole Begemann and Chris Eidhoff wrote Advanced Swift, and, in there, described a really efficient FIFO queue.
I implemented a variant ofit, in my Generic Swift Toolbox Package[0]. It’s lightning fast.
[0] https://github.com/RiftValleySoftware/RVS_Generic_Swift_Tool...
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Swift Playgrounds 4
Found it, but it's not what I need.
I need a target to be a playground; not a project.
The idea is to be able to assign resources, files, and SPM modules to a playground, so they are available to the code running in the playground (an example might be an SPM module like my Generic Swift Toolbox Module[0]). I can then work with the code I'm prototyping in a lightweight text file.
[0] https://github.com/RiftValleySoftware/RVS_Generic_Swift_Tool...
What are some alternatives?
swift-metrics - Metrics API for Swift
plurid-data-structures-typescript - Utility Data Structures Implemented in TypeScript
swift-distributed-actors - Peer-to-peer cluster implementation for Swift Distributed Actors
dictomaton - Finite state dictionaries in Java
swift-nio-http2 - HTTP/2 support for SwiftNIO
pvfmm - A parallel kernel-independent FMM library for particle and volume potentials
swift-statsd-client - metrics backend for swift-metrics that uses the statsd protocol
swift - the multiparty transport protocol (aka "TCP with swarming" or "BitTorrent at the transport layer")
swift-service-discovery - A service discovery API for Swift.
hamt - A hash array-mapped trie implementation in C
gamebuilder - Game Builder is an application that allows users to create games with little or no coding experience.
ego - EGraphs in OCaml